Player Matchup

Imani
Imani
Faylinbun
Imani
Level 632
Champion Stats
645W - 596L
1,558 SR
Queue Stats
711W - 691L
1,558 Elo+
Solo
Io
Io
TalkSiccJ
Io
Level 126
Champion Stats
34W - 56L
1,437 SR
Queue Stats
435W - 421L
1,507 Elo+
Solo
Zhin
Zhin
UniversalLopes
Zhin
Level 33
Champion Stats
3W - 5L
1,162 SR
Queue Stats
120W - 134L
1,444 Elo+
Solo
Nyx
Nyx
あたりめ社長
Nyx
Level 123
Champion Stats
50W - 28L
1,482 SR
Queue Stats
563W - 366L
1,718 Elo+
Party 1
Fernando
Fernando
ねおちゃそ
Fernando
Level 288
Champion Stats
13W - 13L
1,619 SR
Queue Stats
1,460W - 1,043L
1,716 Elo+
Party 1
Team Averages
Level 240
1,452 SR
1,589 Elo+

VS

Team Averages
Level 354
1,660 SR
1,575 Elo+
Saati
Saati
Flank_city-_-
Saati
Level 451
Champion Stats
30W - 16L
1,694 SR
Queue Stats
629W - 594L
1,624 Elo+
Party 2
Ying
Ying
MaVa97440
Ying
Level 479
Champion Stats
90W - 64L
1,562 SR
Queue Stats
416W - 424L
1,504 Elo+
Party 2
Io
Io
Ogra4
Io
Level 703
Champion Stats
76W - 54L
1,661 SR
Queue Stats
682W - 681L
1,680 Elo+
Solo
Willo
Willo
Vinter000
Willo
Level 94
Champion Stats
2W - 0L
1,852 SR
Queue Stats
74W - 75L
1,565 Elo+
Solo
Fernando
Fernando
lingchenchen
Fernando
Level 45
Champion Stats
67W - 50L
1,530 SR
Queue Stats
195W - 170L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Faylinbun
Imani
41
5 / 19 / 8
3,834
240
109,212
52,269
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

24
0 / 9 / 11
3,756
235
37,340
44,026
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

22
6 / 18 / 4
3,278
205
77,333
68,544
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

38
5 / 8 / 12
4,822
301
114,082
98,412
73,875
Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Fernando
59
17 / 8 / 9
4,809
301
116,400
108,550
103,712
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
32 / 8 / 10
4,815
301
129,500
72,514
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
60
5 / 6 / 25
3,829
239
53,226
56,624
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Io
55
7 / 2 / 27
4,722
295
49,497
57,925
1,600
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.

Level 4

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 0.8s.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 8 Ammo after using Lunar Leap.

Level 4

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Willo
Vinter000
Willo
56
10 / 13 / 16
3,549
222
59,247
69,871
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Fernando
lingchenchen
Fernando
23
8 / 4 / 26
5,120
320
80,331
197,433
96,313
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 17s
Objective Time
11m 24s
77
Kill Participation
166
33
Kills
62
62
Deaths
33
44
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Imani
Faylinbun
Imani
5
19
8
0.47
W
32
8
10
4.63
W
Ying
5
6
25
2.92
W
Io
7
2
27
10.25
L
0
9
11
0.61
L
6
18
4
0.44
W
Willo
Vinter000
Willo
10
13
16
1.38
W
Fernando
lingchenchen
Fernando
8
4
26
5.25
L
5
8
12
1.38
L
Fernando
17
8
9
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

454,367
Damage
371,801
371,801
Taken
454,367
177,587
Shielding
97,913
189,746
Healing
356,248
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
Faylinbun
Imani
109,212
36,031
801
631
52,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
129,500
109,210
0
567
72,514
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
53,226
47,751
108,840
26,341
56,624
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Io
49,497
45,487
175,012
36,532
57,925
1,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
37,340
33,168
152,527
19,742
44,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Level 1

L
77,333
54,552
0
3,705
68,544
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Willo
Vinter000
Willo
59,247
41,405
0
5,247
69,871
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
lingchenchen
Fernando
80,331
64,959
0
3,709
197,433
96,313
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
114,082
60,814
0
2,278
98,412
73,875

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Fernando
116,400
61,398
0
10,062
108,550
103,712
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role