Player Matchup

Grover
Grover
Attila_The-_-Hun
Grover
Level 70
Champion Stats
6W - 5L
1,537 SR
Queue Stats
20W - 22L
1,420 Elo+
Solo
Dredge
Dredge
BigAzza
Dredge
Level 118
Champion Stats
24W - 17L
1,550 SR
Queue Stats
34W - 31L
1,500 Elo+
Solo
Tyra
Tyra
eellrroonn
Tyra
Level 26
Champion Stats
15W - 14L
1,524 SR
Queue Stats
20W - 18L
1,554 Elo+
Solo
Viktor
Viktor
minhtuan_175
Viktor
Level 78
Champion Stats
31W - 23L
1,590 SR
Queue Stats
35W - 34L
1,578 Elo+
Solo
Kasumi
Kasumi
xVioletSkyx
Kasumi
Level 83
Champion Stats
3W - 3L
1,572 SR
Queue Stats
15W - 17L
1,562 Elo+
Solo
Team Averages
Level 75
1,555 SR
1,523 Elo+

VS

Team Averages
Level 466
1,520 SR
1,524 Elo+
Buck
Buck
DenzelC123
Buck
Level 100
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,572 Elo+
Solo
Khan
Khan
JxuiceKinz
Khan
Level 85
Champion Stats
12W - 12L
1,492 SR
Queue Stats
39W - 44L
1,531 Elo+
Solo
Dredge
Dredge
fes169
Dredge
Level 978
Champion Stats
132W - 193L
1,428 SR
Queue Stats
387W - 471L
1,448 Elo+
Solo
Ying
Ying
gc931
Ying
Level 999
Champion Stats
166W - 146L
1,593 SR
Queue Stats
214W - 193L
1,558 Elo+
Solo
Fernando
Fernando
mizarcubed
Fernando
Level 167
Champion Stats
2W - 7L
1,586 SR
Queue Stats
118W - 126L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
3 / 1 / 7
3,570
510
12,318
9,510
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Dredge
BigAzza
Dredge
53
5 / 2 / 5
3,166
452
17,842
6,818
0
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

8
5 / 1 / 12
3,495
499
30,930
10,724
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Viktor
18
6 / 2 / 4
2,779
397
21,793
6,765
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Kasumi
37
4 / 1 / 7
2,971
424
17,603
14,100
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
0 / 0 / 0
2,205
315
0
0
0
44
0 / 1 / 0
2,499
357
197
6,192
8,160
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Dredge
fes169
Dredge
59
6 / 8 / 0
3,035
434
21,426
23,386
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
gc931
Ying
58
1 / 7 / 4
2,778
397
20,632
27,443
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
mizarcubed
Fernando
28
0 / 7 / 0
2,533
362
5,662
43,465
51,607
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 50s
Objective Time
45s
58
Kill Participation
11
23
Kills
7
7
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Dredge
BigAzza
Dredge
5
2
5
3.75
L
0
0
0
0
L
0
1
0
0
W
5
1
12
11
L
Dredge
fes169
Dredge
6
8
0
0.75
L
Ying
gc931
Ying
1
7
4
0.43
W
Viktor
6
2
4
4
L
Fernando
mizarcubed
Fernando
0
7
0
0
W
Kasumi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,486
Damage
47,917
47,917
Taken
100,486
0
Shielding
59,767
31,350
Healing
26,210
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,318
11,868
16,918
7,064
9,510
0

Level 2

W
Dredge
BigAzza
Dredge
17,842
11,123
474
87
6,818
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
0
0
0
0
0
0
L
197
197
945
1,542
6,192
8,160
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
30,930
13,946
0
1,123
10,724
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
fes169
Dredge
21,426
8,795
0
1,616
23,386
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
gc931
Ying
20,632
17,952
8,626
12,044
27,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
21,793
21,043
0
551
6,765
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
mizarcubed
Fernando
5,662
4,370
0
1,437
43,465
51,607
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Kasumi
17,603
13,079
0
5,133
14,100
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role