Player Matchup

Dredge
Dredge
Hazelbeard
Dredge
Level 50
Champion Stats
3W - 4L
1,397 SR
Queue Stats
3W - 4L
1,388 Elo+
Party 2
Maeve
Maeve
ItzsousaFn
Maeve
Level 52
Champion Stats
21W - 11L
1,597 SR
Queue Stats
110W - 114L
1,447 Elo+
Party 1
Vivian
Vivian
JohnHood
Vivian
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,493 Elo+
Party 2
Koga
Koga
Not_Dragon07
Koga
Level 67
Champion Stats
13W - 16L
1,497 SR
Queue Stats
115W - 107L
1,518 Elo+
Party 1
Octavia
Octavia
Vdav007
Octavia
Level 657
Champion Stats
39W - 42L
1,517 SR
Queue Stats
621W - 651L
1,475 Elo+
Solo
Team Averages
Level 171
1,502 SR
1,464 Elo+

VS

Team Averages
Level 166
1,572 SR
1,458 Elo+
Fernando
Fernando
Akinorevs
Fernando
Level 68
Champion Stats
1W - 1L
1,500 SR
Queue Stats
176W - 170L
1,501 Elo+
Solo
Grover
Grover
alvarogomez05
Grover
Level 64
Champion Stats
1W - 4L
1,848 SR
Queue Stats
92W - 69L
1,493 Elo+
Solo
Rei
Rei
andy-b8623
Rei
Level 539
Champion Stats
20W - 30L
1,484 SR
Queue Stats
826W - 822L
1,473 Elo+
Solo
Imani
Imani
hugosan2008
Imani
Level 70
Champion Stats
19W - 11L
1,573 SR
Queue Stats
87W - 78L
1,407 Elo+
Solo
Kasumi
Kasumi
koceto9
Kasumi
Level 89
Champion Stats
0W - 1L
1,457 SR
Queue Stats
26W - 26L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Hazelbeard
Dredge
25
6 / 17 / 6
2,904
194
49,131
42,869
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Maeve
28
9 / 13 / 21
3,097
206
45,822
41,158
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Level 1

Vivian
JohnHood
Vivian
18
9 / 12 / 28
3,597
240
59,103
42,418
7,024
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 80 every 1s while Deflector Shield is active.

Level 4

Crack the Whip

Crack the Whip

Sensor Drone

Gain 16% Lifesteal against enemies Revealed by Sensor Drone.

Level 2

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 30%.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

32
32 / 9 / 16
4,898
327
114,921
29,699
0
Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Octavia
Vdav007
Octavia
53
10 / 11 / 24
3,873
258
92,306
40,013
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Akinorevs
Fernando
41
5 / 15 / 7
3,946
263
26,809
137,071
201,468
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

31
13 / 14 / 19
5,269
351
37,677
78,504
9,365
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 500 Shield for 3s after using Vine.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 250 after hitting an enemy with Crippling Throw.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

50
7 / 11 / 21
1,483
99
25,212
45,430
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

54
16 / 14 / 5
1,477
98
43,571
53,802
1,600
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Kasumi
koceto9
Kasumi
53
21 / 12 / 9
3,936
262
62,888
46,476
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 28s
Objective Time
8m 7s
161
Kill Participation
123
66
Kills
62
62
Deaths
66
95
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fernando
Akinorevs
Fernando
5
15
7
0.57
W
Dredge
Hazelbeard
Dredge
6
17
6
0.53
W
Maeve
9
13
21
1.5
W
Vivian
JohnHood
Vivian
9
12
28
1.92
W
32
9
16
4.44
W
Octavia
Vdav007
Octavia
10
11
24
2
L
13
14
19
1.61
L
7
11
21
1.59
L
16
14
5
1.32
L
Kasumi
koceto9
Kasumi
21
12
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,283
Damage
196,157
196,157
Taken
361,283
7,024
Shielding
212,433
57,454
Healing
154,772
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Akinorevs
Fernando
26,809
22,359
0
6,492
137,071
201,468
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Dredge
Hazelbeard
Dredge
49,131
33,809
60
2,586
42,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
45,822
44,209
1,261
12,713
41,158
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vivian
JohnHood
Vivian
59,103
39,735
0
4,904
42,418
7,024
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
114,921
104,518
2,759
25,264
29,699
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Octavia
Vdav007
Octavia
92,306
75,035
900
7,007
40,013
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
37,677
29,767
33,525
29,186
78,504
9,365
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
25,212
19,929
62,016
14,374
45,430
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
43,571
30,736
0
5,728
53,802
1,600

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Kasumi
koceto9
Kasumi
62,888
50,727
0
3,451
46,476
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role