Player Matchup
VS
Match Stats
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 200.
Level 1
Raze and Burn
Piercing Quills
Heal for 200 after hitting an enemy with Piercing Quills.
Level 4
Futile Efforts
Weapon
Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.
Level 3
Deadly Predator
Weapon
Increase your maximum acid capacity by 24%.
Level 3
Ancient Wounds
Piercing Quills
Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.
Level 4
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Viciousness
Counter
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Level 3
Kindling
Whirl
Generate 3 Ammo after activating Whirl.
Level 3
Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2
Wildfire
Whirl
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Level 4
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Taste Maker
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Level 4
Reinforced Standee
Increase the Health of Dead Ringer by 150hp.
Level 1
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
Steady Predictions
Generate 4% Ultimate Charge after hitting your coin.
Level 4
Hide
Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.
Level 4
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Pyre
Weapon
Increase your maximum Ammo by 30.
Level 2
Cavalier
Armor
Increase your maximum Health by 300.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Noble Crest
Armor
Increase your maximum Health by 250.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Divine Right
Grace
Gain 5% Movement Speed for 3s after using Grace.
Level 1
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Dragon Oil
Armor
Increase your maximum Ammo by 3.
Level 3
Wildfire
Whirl
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Level 2
Kindling
Whirl
Generate 3 Ammo after activating Whirl.
Level 3
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Level 3
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2
Heavenly Agility
Vine
Gain a 200 Shield for 3s after using Vine.
Level 2
Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Opulence
Missile Launcher
Heal 60 health for each player hit by Missile Launcher.
Level 1
At The Ready
Missile Launcher
Generate 10 Ammo for each enemy hit by Missile Launcher.
Level 1
Dampener
Armor
Increase your maximum Health by 450.
Level 3
Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 3.5s.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.