Player Matchup

Terminus
Terminus
GOLDENKING890
Terminus
Level 516
Champion Stats
27W - 15L
1,663 SR
Queue Stats
79W - 62L
1,660 Elo+
Solo
Jenos
Jenos
PipeBombCat
Jenos
Level 39
Champion Stats
7W - 8L
1,733 SR
Queue Stats
93W - 82L
1,583 Elo+
Party 1
Vora
Vora
SANADRES2611
Vora
Level 726
Champion Stats
32W - 38L
1,546 SR
Queue Stats
590W - 596L
1,609 Elo+
Solo
Ying
Ying
Snizzzzle
Ying
Level 42
Champion Stats
4W - 0L
1,749 SR
Queue Stats
60W - 59L
1,505 Elo+
Party 1
Vivian
Vivian
cheesus_christII
Vivian
Level 46
Champion Stats
3W - 3L
1,612 SR
Queue Stats
104W - 87L
1,561 Elo+
Party 1
Team Averages
Level 274
1,661 SR
1,583 Elo+

VS

Team Averages
Level 576
1,562 SR
1,589 Elo+
Fernando
Fernando
Chino4759
Fernando
Level 999
Champion Stats
66W - 45L
1,648 SR
Queue Stats
914W - 898L
1,588 Elo+
Solo
Skye
Skye
INNOMINATAM7
Skye
Level 67
Champion Stats
2W - 2L
1,561 SR
Queue Stats
23W - 23L
1,511 Elo+
Solo
Strix
Strix
Iruma
Strix
Level 999
Champion Stats
102W - 169L
1,518 SR
Queue Stats
1,161W - 1,158L
1,666 Elo+
Solo
Maeve
Maeve
SilentNova6719
Maeve
Level 389
Champion Stats
10W - 11L
1,573 SR
Queue Stats
298W - 284L
1,598 Elo+
Solo
Jenos
Jenos
radu20
Jenos
Level 428
Champion Stats
137W - 170L
1,508 SR
Queue Stats
422W - 428L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
GOLDENKING890
Terminus
56
8 / 3 / 7
2,776
308
49,221
51,353
600
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

18
1 / 7 / 15
2,549
283
16,530
22,055
3,493
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
12 / 5 / 11
3,070
341
56,076
33,805
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
30
4 / 4 / 18
2,966
330
30,007
32,849
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

13
6 / 8 / 10
2,496
277
34,178
37,125
12,449
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Chino4759
Fernando
59
2 / 9 / 8
2,294
255
31,739
92,505
114,812
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

24
3 / 5 / 0
1,727
192
19,356
14,307
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Strix
Iruma
Strix
58
6 / 5 / 8
2,194
244
53,969
28,660
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

58
7 / 7 / 7
1,967
219
39,813
32,177
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Level 1

Jenos
radu20
Jenos
59
10 / 5 / 11
3,496
388
32,310
18,363
8,724
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 56s
Objective Time
1m 47s
92
Kill Participation
62
31
Kills
28
27
Deaths
31
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fernando
Chino4759
Fernando
2
9
8
0.67
W
Terminus
GOLDENKING890
Terminus
8
3
7
3.83
L
3
5
0
0.6
L
Strix
Iruma
Strix
6
5
8
2
W
1
7
15
1.21
W
12
5
11
3.5
L
7
7
7
1.5
W
Ying
4
4
18
3.25
W
6
8
10
1.38
L
Jenos
radu20
Jenos
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,012
Damage
177,187
177,187
Taken
186,012
16,542
Shielding
123,536
99,411
Healing
83,466
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Chino4759
Fernando
31,739
22,828
0
2,219
92,505
114,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
GOLDENKING890
Terminus
49,221
45,304
0
5,871
51,353
600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,356
9,879
0
1,438
14,307
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Strix
Iruma
Strix
53,969
51,839
0
559
28,660
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,530
13,525
37,308
1,680
22,055
3,493
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
56,076
40,614
0
7,117
33,805
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
39,813
37,687
0
8,207
32,177
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
30,007
18,586
29,401
15,469
32,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
34,178
32,352
150
2,415
37,125
12,449
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
radu20
Jenos
32,310
13,865
63,676
7,367
18,363
8,724
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role