Player Matchup

Inara
Inara
Silver III
ARACEL
Inara
Silver III
Level 584
Champion Stats
17W - 10L
1,662 SR
Queue Stats
26W - 20L
1,519 Elo+
Solo
Viktor
Viktor
Platinum V
DashDante
Viktor
Platinum V
Level 999
Champion Stats
14W - 14L
1,625 SR
Queue Stats
211W - 218L
1,459 Elo+
Solo
Grohk
Grohk
Platinum V
alianito951
Grohk
Platinum V
Level 999
Champion Stats
70W - 49L
1,702 SR
Queue Stats
1,156W - 1,126L
1,500 Elo+
Solo
Ash
Ash
Silver V
jsmods
Ash
Silver V
Level 108
Champion Stats
4W - 2L
1,670 SR
Queue Stats
15W - 15L
1,457 Elo+
Solo
Skye
Skye
Gold III
lofive
Skye
Gold III
Level 616
Champion Stats
14W - 9L
1,626 SR
Queue Stats
64W - 50L
1,498 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 661
1,657 SR
1,486 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 413
1,585 SR
1,484 Elo+
Tyra
Tyra
Gold II
Allextj669
Tyra
Gold II
Level 999
Champion Stats
109W - 141L
1,496 SR
Queue Stats
830W - 817L
1,424 Elo+
Solo
Makoa
Makoa
Silver I
Foggy__11
Makoa
Silver I
Level 342
Champion Stats
3W - 6L
1,456 SR
Queue Stats
142W - 147L
1,475 Elo+
Party 1
Maeve
Maeve
Gold II
Skysky251
Maeve
Gold II
Level 485
Champion Stats
32W - 15L
1,733 SR
Queue Stats
80W - 65L
1,554 Elo+
Party 1
Barik
Barik
Silver II
TunableRaptor53
Barik
Silver II
Level 135
Champion Stats
12W - 14L
1,570 SR
Queue Stats
110W - 131L
1,440 Elo+
Solo
Jenos
Jenos
Gold III
temp-144537
Jenos
Gold III
Level 105
Champion Stats
6W - 4L
1,670 SR
Queue Stats
139W - 144L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
ARACEL
Inara
56
15 / 7 / 21
4,949
309
112,690
116,393
29,420
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Viktor
DashDante
Viktor
59
12 / 5 / 18
4,209
263
90,225
57,392
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
3 / 5 / 29
4,551
284
51,721
46,467
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Ash
jsmods
Ash
49
7 / 11 / 18
4,239
265
55,041
106,116
40,790
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Skye
lofive
Skye
54
14 / 10 / 7
3,792
237
74,021
47,297
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
DrogozAndroxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 8 / 18
3,823
239
132,369
58,998
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Makoa
Foggy__11
Makoa
58
8 / 13 / 4
3,404
213
48,517
126,461
50,514
Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Maeve
Skysky251
Maeve
56
14 / 9 / 12
3,540
221
103,288
58,951
0
Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

54
1 / 16 / 11
3,274
205
59,892
100,158
72,504
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
7 / 5 / 23
3,879
242
29,599
39,130
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 52s
Objective Time
9m 0s
144
Kill Participation
106
51
Kills
38
38
Deaths
51
93
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Inara
ARACEL
Inara
15
7
21
3.64
L
8
8
18
2.13
W
Viktor
DashDante
Viktor
12
5
18
4.2
L
Makoa
Foggy__11
Makoa
8
13
4
0.77
L
Maeve
Skysky251
Maeve
14
9
12
2.22
L
1
16
11
0.41
W
3
5
29
3.5
W
Ash
jsmods
Ash
7
11
18
1.45
W
Skye
lofive
Skye
14
10
7
1.75
L
7
5
23
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

383,698
Damage
373,665
373,665
Taken
383,698
70,210
Shielding
123,018
216,172
Healing
189,263
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
ARACEL
Inara
112,690
82,636
0
1,024
116,393
29,420
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
132,369
77,923
0
6,357
58,998
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Viktor
DashDante
Viktor
90,225
62,677
0
30,016
57,392
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
Foggy__11
Makoa
48,517
45,837
0
11,680
126,461
50,514
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
Skysky251
Maeve
103,288
101,484
761
15,349
58,951
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
59,892
59,892
0
14,118
100,158
72,504
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,721
23,631
132,048
33,362
46,467
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ash
jsmods
Ash
55,041
43,957
0
2,515
106,116
40,790
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Skye
lofive
Skye
74,021
42,533
0
17,207
47,297
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
29,599
21,712
116,232
24,766
39,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role