Player Matchup

Rei
Rei
Amakhunid
Rei
Level 43
Champion Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,297 Elo+
Party 1
Maeve
Maeve
Pancho_Pechugas
Maeve
Level 959
Champion Stats
1W - 4L
1,491 SR
Queue Stats
47W - 49L
1,557 Elo+
Solo
Ying
Ying
Rammoth
Ying
Level 307
Champion Stats
0W - 1L
1,594 SR
Queue Stats
10W - 6L
1,705 Elo+
Solo
Fernando
Fernando
Vhakaroh
Fernando
Level 92
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,381 Elo+
Party 1
Sha Lin
Sha Lin
dofharambe528
Sha Lin
Level 175
Champion Stats
1W - 1L
1,500 SR
Queue Stats
48W - 27L
1,528 Elo+
Party 1
Team Averages
Level 315
1,517 SR
1,494 Elo+

VS

Team Averages
Level 748
1,527 SR
1,581 Elo+
Androxus
Androxus
Danils2ve
Androxus
Level 857
Champion Stats
5W - 6L
1,626 SR
Queue Stats
78W - 77L
1,651 Elo+
Solo
Lillith
Lillith
MLGBernardBLT
Lillith
Level 999
Champion Stats
1W - 0L
1,339 SR
Queue Stats
28W - 42L
1,557 Elo+
Solo
Dredge
Dredge
Satthudaubungmu
Dredge
Level 999
Champion Stats
7W - 8L
1,470 SR
Queue Stats
53W - 48L
1,517 Elo+
Solo
Fernando
Fernando
SheHardToKill
Fernando
Level 805
Champion Stats
18W - 17L
1,626 SR
Queue Stats
308W - 285L
1,647 Elo+
Solo
Kasumi
Kasumi
oOoShadowoOo
Kasumi
Level 80
Champion Stats
1W - 0L
1,574 SR
Queue Stats
20W - 19L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
1 / 7 / 4
3,196
457
14,447
37,272
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
2 / 8 / 1
2,966
424
20,775
31,134
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ying
Rammoth
Ying
54
3 / 9 / 2
3,232
462
52,959
41,098
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
Vhakaroh
Fernando
36
0 / 6 / 2
3,448
493
27,838
78,504
74,028
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
58
7 / 8 / 2
3,324
475
44,796
34,129
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 0.6s.

Level 1

Oasis

Oasis

Withdraw

Heal for 320 after using Withdraw.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Danils2ve
Androxus
59
11 / 0 / 7
3,672
525
57,018
31,278
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Lillith
60
5 / 3 / 19
4,362
623
41,358
31,281
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
4 / 5 / 9
3,124
446
43,458
22,927
1,750
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
SheHardToKill
Fernando
59
4 / 0 / 9
3,867
552
29,932
52,570
80,963
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
41
14 / 6 / 6
3,707
530
50,371
22,759
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 35s
Objective Time
8m 54s
24
Kill Participation
88
13
Kills
38
38
Deaths
14
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Androxus
Danils2ve
Androxus
11
0
7
14.5
W
Lillith
5
3
19
4.83
L
2
8
1
0.31
L
Ying
Rammoth
Ying
3
9
2
0.44
W
4
5
9
1.7
W
Fernando
SheHardToKill
Fernando
4
0
9
8.5
L
Fernando
Vhakaroh
Fernando
0
6
2
0.17
L
Sha Lin
7
8
2
1
W
Kasumi
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,815
Damage
222,137
222,137
Taken
160,815
74,028
Shielding
82,713
124,752
Healing
98,825
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,447
13,801
44,540
14,531
37,272
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Androxus
Danils2ve
Androxus
57,018
48,898
0
10,463
31,278
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
41,358
21,230
66,286
1,500
31,281
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,775
17,178
0
6,974
31,134
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
Rammoth
Ying
52,959
25,277
39,371
15,291
41,098
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,458
36,235
0
8,285
22,927
1,750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Fernando
SheHardToKill
Fernando
29,932
17,927
0
9,643
52,570
80,963
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
Vhakaroh
Fernando
27,838
20,428
0
3,102
78,504
74,028
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Sha Lin
44,796
43,350
0
943
34,129
0

Level 2

W
Kasumi
50,371
38,326
0
2,648
22,759
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role