Player Matchup

Saati
Saati
Gold III
Danojim
Saati
Gold III
Level 310
Champion Stats
0W - 3L
1,260 SR
Queue Stats
31W - 25L
1,602 Elo+
Party 1
Azaan
Azaan
Qualifying
ElberGalarga
Azaan
Qualifying
Level 22
Champion Stats
2W - 1L
1,803 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Jenos
Jenos
Platinum III
NanaKoko
Jenos
Platinum III
Level 365
Champion Stats
0W - 2L
1,532 SR
Queue Stats
85W - 89L
1,567 Elo+
Party 1
Atlas
Atlas
Gold II
Ultimaya
Atlas
Gold II
Level 285
Champion Stats
5W - 7L
1,571 SR
Queue Stats
95W - 99L
1,516 Elo+
Solo
Skye
Skye
Gold III
bimwo
Skye
Gold III
Level 541
Champion Stats
56W - 33L
1,704 SR
Queue Stats
876W - 890L
1,422 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 305
1,574 SR
1,521 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 336
1,630 SR
1,526 Elo+
Inara
Inara
Gold V
NOTREVEX
Inara
Gold V
Level 103
Champion Stats
5W - 3L
1,483 SR
Queue Stats
65W - 69L
1,462 Elo+
Solo
Terminus
Terminus
Gold V
Rambochuru
Terminus
Gold V
Level 389
Champion Stats
7W - 8L
1,610 SR
Queue Stats
179W - 188L
1,497 Elo+
Solo
Rei
Rei
Platinum V
armanand23
Rei
Platinum V
Level 340
Champion Stats
631W - 491L
1,685 SR
Queue Stats
858W - 818L
1,510 Elo+
Solo
Koga
Koga
Platinum I
money_khilin
Koga
Platinum I
Level 252
Champion Stats
62W - 36L
1,706 SR
Queue Stats
455W - 406L
1,584 Elo+
Solo
Octavia
Octavia
Diamond V
yasslaredoute01
Octavia
Diamond V
Level 598
Champion Stats
37W - 24L
1,665 SR
Queue Stats
1,034W - 1,016L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Danojim
Saati
58
2 / 5 / 5
1,536
219
42,776
21,835
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

15
0 / 7 / 5
1,567
224
20,484
48,496
27,660
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Jenos
NanaKoko
Jenos
50
2 / 5 / 6
1,640
234
12,854
20,528
3,480
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
Ultimaya
Atlas
58
5 / 6 / 0
1,484
212
25,736
60,077
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Skye
bimwo
Skye
59
3 / 7 / 1
1,196
171
24,020
22,226
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
FernandoLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
NOTREVEX
Inara
49
2 / 2 / 7
2,290
327
17,636
26,609
5,050
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
Rambochuru
Terminus
58
9 / 2 / 6
2,138
305
31,736
45,833
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 30% Power Siphon charge for each enemy hit by Shatterfall.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

44
1 / 1 / 18
2,334
333
23,722
16,115
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

56
8 / 3 / 8
2,235
319
50,039
24,312
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

57
10 / 3 / 6
2,320
331
50,029
13,001
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
5m 7s
29
Kill Participation
75
12
Kills
30
30
Deaths
11
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Saati
Danojim
Saati
2
5
5
0.9
L
0
7
5
0.36
W
Inara
NOTREVEX
Inara
2
2
7
2.75
L
Jenos
NanaKoko
Jenos
2
5
6
1
W
Terminus
Rambochuru
Terminus
9
2
6
6
L
Atlas
Ultimaya
Atlas
5
6
0
0.83
W
1
1
18
10
L
Skye
bimwo
Skye
3
7
1
0.5
W
8
3
8
4
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,870
Damage
173,162
173,162
Taken
125,870
31,140
Shielding
5,050
57,965
Healing
90,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Danojim
Saati
42,776
34,876
0
631
21,835
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
20,484
15,266
0
6,651
48,496
27,660
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Inara
NOTREVEX
Inara
17,636
13,802
0
3,797
26,609
5,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
NanaKoko
Jenos
12,854
6,859
35,979
6,005
20,528
3,480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
Rambochuru
Terminus
31,736
25,054
0
6,043
45,833
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Atlas
Ultimaya
Atlas
25,736
25,736
0
5,787
60,077
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
23,722
18,919
57,009
15,074
16,115
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Skye
bimwo
Skye
24,020
15,489
0
2,912
22,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,039
40,842
0
5,442
24,312
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
50,029
47,294
26
3,002
13,001
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role