Player Matchup

Saati
Saati
AutisticSheepDog
Saati
Level 517
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,655 Elo+
Solo
Koga
Koga
LilLoogie
Koga
Level 14
Champion Stats
1W - 5L
1,542 SR
Queue Stats
1W - 8L
1,227 Elo+
Party 1
Rei
Rei
QuickWitted420
Rei
Level 66
Champion Stats
8W - 11L
1,619 SR
Queue Stats
27W - 36L
1,496 Elo+
Party 1
Ying
Ying
Quickwitted
Ying
Level 129
Champion Stats
2W - 4L
1,505 SR
Queue Stats
45W - 46L
1,536 Elo+
Party 1
Makoa
Makoa
VancityChick97
Makoa
Level 13
Champion Stats
1W - 2L
1,682 SR
Queue Stats
14W - 28L
1,227 Elo+
Party 1
Team Averages
Level 148
1,570 SR
1,428 Elo+

VS

Team Averages
Level 203
1,613 SR
1,634 Elo+
Strix
Strix
BloopBucket
Strix
Level 55
Champion Stats
2W - 1L
1,497 SR
Queue Stats
4W - 4L
1,551 Elo+
Solo
Raum
Raum
EdgiestBirch1
Raum
Level 73
Champion Stats
3W - 3L
1,580 SR
Queue Stats
41W - 31L
1,568 Elo+
Solo
Tiberius
Tiberius
MEI009
Tiberius
Level 521
Champion Stats
17W - 9L
1,692 SR
Queue Stats
127W - 100L
1,656 Elo+
Party 2
Jenos
Jenos
NeckElian01
Jenos
Level 241
Champion Stats
129W - 89L
1,645 SR
Queue Stats
133W - 93L
1,646 Elo+
Party 2
Ruckus
Ruckus
duskwalker1991
Ruckus
Level 125
Champion Stats
4W - 1L
1,652 SR
Queue Stats
13W - 5L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 5 / 11
3,799
422
34,429
33,286
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Level 1

Koga
3
11 / 5 / 5
5,312
590
96,208
41,543
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

18
1 / 7 / 14
4,546
505
26,315
50,273
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

56
2 / 5 / 14
5,658
629
16,924
43,881
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

9
6 / 8 / 7
4,824
536
54,756
125,385
52,007
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 5 / 13
4,950
550
52,340
26,055
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 32%.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

39
2 / 6 / 9
4,432
492
54,815
116,731
0
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Tiberius
MEI009
Tiberius
60
11 / 5 / 11
4,946
550
106,343
31,836
1,080
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

45
8 / 1 / 12
4,851
539
17,722
5,394
8,382
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
5 / 4 / 12
5,051
561
63,148
48,616
46,074
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
10m 25s
72
Kill Participation
87
21
Kills
30
30
Deaths
21
51
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
4
5
13
2.1
W
2
6
9
1.08
L
Koga
11
5
5
2.7
W
Tiberius
MEI009
Tiberius
11
5
11
3.3
W
8
1
12
14
L
1
7
14
1.14
L
2
5
14
1.8
L
6
8
7
1.19
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,632
Damage
294,368
294,368
Taken
228,632
52,007
Shielding
55,536
176,097
Healing
102,102
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,429
24,410
0
864
33,286
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
52,340
50,417
0
1,613
26,055
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
54,815
33,345
0
16,568
116,731
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Level 2

L
Koga
96,208
80,839
259
2,247
41,543
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tiberius
MEI009
Tiberius
106,343
65,682
0
3,302
31,836
1,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
17,722
7,497
67,816
3,197
5,394
8,382
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
26,315
23,071
58,860
12,725
50,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
16,924
16,924
78,618
22,524
43,881
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,756
52,081
0
0
125,385
52,007
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
63,148
53,240
0
9,606
48,616
46,074

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role