Player Matchup

Atlas
Atlas
Platinum I
FastFrongs
Atlas
Platinum I
Level 999
Champion Stats
17W - 18L
1,712 SR
Queue Stats
503W - 511L
1,650 Elo+
Solo
Vora
Vora
Platinum I
GoKenzho
Vora
Platinum I
Level 999
Champion Stats
5W - 5L
1,623 SR
Queue Stats
231W - 202L
1,648 Elo+
Party 1
Barik
Barik
Gold IV
Lazilylazysloth
Barik
Gold IV
Level 999
Champion Stats
3W - 8L
1,505 SR
Queue Stats
119W - 93L
1,607 Elo+
Party 1
Imani
Imani
Diamond IV
NinjaBidenSigma
Imani
Diamond IV
Level 39
Champion Stats
6W - 3L
2,027 SR
Queue Stats
142W - 116L
1,716 Elo+
Solo
Rei
Rei
Qualifying
Qishilu9z
Rei
Qualifying
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,809 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 614
1,673 SR
1,686 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 194
1,733 SR
1,650 Elo+
Furia
Furia
Platinum III
AbdELoihab
Furia
Platinum III
Level 745
Champion Stats
5W - 2L
1,757 SR
Queue Stats
503W - 442L
1,528 Elo+
Solo
Khan
Khan
Diamond II
BadOffTankMain
Khan
Diamond II
Level 74
Champion Stats
8W - 6L
1,640 SR
Queue Stats
219W - 159L
1,732 Elo+
Party 2
Moji
Moji
Diamond II
EsexGod
Moji
Diamond II
Level 53
Champion Stats
7W - 0L
1,844 SR
Queue Stats
130W - 118L
1,788 Elo+
Party 2
Inara
Inara
Platinum IV
MadzStriker
Inara
Platinum IV
Level 50
Champion Stats
6W - 4L
1,713 SR
Queue Stats
124W - 115L
1,594 Elo+
Solo
Evie
Evie
Platinum I
TwoTanksOrAFK
Evie
Platinum I
Level 50
Champion Stats
21W - 11L
1,713 SR
Queue Stats
206W - 178L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
0 / 6 / 3
1,261
180
33,584
64,956
5,100
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
60
1 / 8 / 1
1,227
175
42,745
31,545
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
2 / 5 / 1
1,541
220
36,079
36,700
36,959
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

15
4 / 9 / 1
1,626
232
37,435
24,126
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

31
0 / 8 / 1
1,165
166
8,050
29,965
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
WilloBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
59
6 / 2 / 18
2,389
341
28,763
16,072
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

43
11 / 1 / 14
2,373
339
54,787
49,277
4,250
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Moji
EsexGod
Moji
39
6 / 1 / 21
2,799
400
27,216
14,109
15,349

Level 1

Level 4

Level 4

Level 3

Level 3

Level 1

25
0 / 2 / 7
2,300
329
12,199
44,604
15,497
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

33
13 / 1 / 12
2,572
367
64,327
33,831
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 20s
Objective Time
6m 23s
14
Kill Participation
108
7
Kills
36
36
Deaths
7
7
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Furia
6
2
18
7.5
W
11
1
14
18
W
Moji
EsexGod
Moji
6
1
21
16.5
L
Atlas
0
6
3
0.25
L
Vora
1
8
1
0.19
L
2
5
1
0.5
W
0
2
7
1.75
L
4
9
1
0.5
L
0
8
1
0.06
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,893
Damage
187,292
187,292
Taken
157,893
42,059
Shielding
35,096
65,979
Healing
135,906
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
28,763
24,080
31,518
6,152
16,072
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,787
49,627
1,602
4,860
49,277
4,250
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
EsexGod
Moji
27,216
27,216
80,153
5,781
14,109
15,349
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
33,584
33,584
0
9,824
64,956
5,100
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
42,745
31,159
0
5,217
31,545
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
36,079
36,079
0
5,168
36,700
36,959
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
12,199
11,529
0
1,133
44,604
15,497
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
37,435
19,909
0
1,381
24,126
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
8,050
7,850
35,424
8,965
29,965
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
64,327
57,197
0
4,707
33,831
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role