Player Matchup

Azaan
Azaan
Badjoaors
Azaan
Level 80
Champion Stats
2W - 1L
1,700 SR
Queue Stats
8W - 9L
1,778 Elo+
Solo
Jenos
Jenos
CrisJoey
Jenos
Level 124
Champion Stats
4W - 0L
1,847 SR
Queue Stats
222W - 199L
1,551 Elo+
Solo
Seris
Seris
I-IvoidI-I
Seris
Level 440
Champion Stats
18W - 17L
1,491 SR
Queue Stats
317W - 318L
1,610 Elo+
Solo
Rei
Rei
blueberrity
Rei
Level 319
Champion Stats
3W - 0L
1,572 SR
Queue Stats
3W - 9L
1,376 Elo+
Party 2
Vora
Vora
strawberrity
Vora
Level 999
Champion Stats
20W - 13L
1,798 SR
Queue Stats
303W - 198L
1,682 Elo+
Party 2
Team Averages
Level 392
1,682 SR
1,599 Elo+

VS

Team Averages
Level 192
1,569 SR
1,615 Elo+
Furia
Furia
AzureErik
Furia
Level 270
Champion Stats
50W - 40L
1,608 SR
Queue Stats
283W - 274L
1,629 Elo+
Party 1
Barik
Barik
DON THE SU KING
Barik
Level 245
Champion Stats
6W - 6L
1,531 SR
Queue Stats
269W - 261L
1,631 Elo+
Party 1
Kasumi
Kasumi
Dataskull46
Kasumi
Level 94
Champion Stats
3W - 6L
1,488 SR
Queue Stats
76W - 78L
1,587 Elo+
Party 1
Moji
Moji
EducatedIdiot26
Moji
Level 163
Champion Stats
11W - 6L
1,639 SR
Queue Stats
197W - 167L
1,642 Elo+
Party 1
Dredge
Dredge
OhMonsterxx
Dredge
Level 188
Champion Stats
39W - 38L
1,579 SR
Queue Stats
141W - 143L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Badjoaors
Azaan
55
6 / 5 / 18
5,172
345
66,286
182,729
163,534
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Jenos
CrisJoey
Jenos
53
10 / 2 / 27
4,195
280
45,672
38,176
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Seris
58
5 / 8 / 26
3,747
250
49,942
56,453
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
8 / 4 / 26
4,203
280
34,763
39,612
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
31 / 1 / 15
4,683
312
115,517
54,242
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
AzureErik
Furia
60
5 / 12 / 9
2,842
189
65,601
50,730
0
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 75% Wrath after hitting an enemy with Pyre Strike.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

52
3 / 11 / 5
3,206
214
84,859
111,565
104,919
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kasumi
30
7 / 18 / 7
2,795
186
71,897
49,960
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

57
1 / 10 / 9
4,231
282
34,941
45,229
29,346

Level 3

Level 5

Level 1

Level 1

Level 5

Level 1

Dredge
42
4 / 9 / 7
1,606
107
113,914
54,696
8,671
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 5s
Objective Time
6m 37s
172
Kill Participation
57
60
Kills
20
20
Deaths
60
112
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Furia
AzureErik
Furia
5
12
9
0.79
W
Azaan
Badjoaors
Azaan
6
5
18
3
W
Jenos
CrisJoey
Jenos
10
2
27
11.75
L
3
11
5
0.5
L
Kasumi
7
18
7
0.58
L
1
10
9
0.55
W
Seris
5
8
26
2.25
L
Dredge
4
9
7
0.83
W
8
4
26
5.25
W
31
1
15
38.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,180
Damage
371,212
371,212
Taken
312,180
163,534
Shielding
142,936
304,260
Healing
164,433
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
AzureErik
Furia
65,601
51,399
46,626
3,848
50,730
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Azaan
Badjoaors
Azaan
66,286
50,785
0
14,327
182,729
163,534
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
CrisJoey
Jenos
45,672
26,395
79,380
15,854
38,176
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
84,859
84,859
0
688
111,565
104,919
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Kasumi
71,897
51,220
0
2,590
49,960
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
34,941
34,941
87,461
8,457
45,229
29,346

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Seris
49,942
39,085
39,538
14,569
56,453
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Dredge
113,914
94,158
0
14,763
54,696
8,671
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
34,763
32,279
109,584
19,744
39,612
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
115,517
89,983
0
11,264
54,242
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role