Player Matchup

Jenos
Jenos
CrazySneaky
Jenos
Level 176
Champion Stats
39W - 47L
1,545 SR
Queue Stats
404W - 361L
1,654 Elo+
Party 4
Azaan
Azaan
Egil360
Azaan
Level 18
Champion Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,479 Elo+
Party 1
VII
VII
Ethanouxx07
VII
Level 45
Champion Stats
9W - 15L
1,430 SR
Queue Stats
138W - 133L
1,552 Elo+
Party 4
Raum
Raum
Sebamobiil
Raum
Level 102
Champion Stats
1W - 2L
1,833 SR
Queue Stats
17W - 18L
1,573 Elo+
Party 1
Ying
Ying
Yukizie
Ying
Level 227
Champion Stats
14W - 12L
1,675 SR
Queue Stats
185W - 164L
1,593 Elo+
Solo
Team Averages
Level 114
1,597 SR
1,570 Elo+

VS

Team Averages
Level 53
1,644 SR
1,563 Elo+
Tyra
Tyra
PapaAbge
Tyra
Level 13
Champion Stats
3W - 0L
1,715 SR
Queue Stats
9W - 6L
1,586 Elo+
Party 2
Ying
Ying
SniCJuJu
Ying
Level 98
Champion Stats
18W - 13L
1,595 SR
Queue Stats
22W - 19L
1,574 Elo+
Party 3
Koga
Koga
Wolfskeks
Koga
Level 56
Champion Stats
4W - 4L
1,452 SR
Queue Stats
9W - 6L
1,586 Elo+
Party 2
Maeve
Maeve
acoblaze
Maeve
Level 52
Champion Stats
14W - 11L
1,534 SR
Queue Stats
22W - 19L
1,575 Elo+
Party 3
Barik
Barik
monstereinhorn
Barik
Level 47
Champion Stats
7W - 1L
1,923 SR
Queue Stats
9W - 9L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 3 / 4
1,814
259
19,098
15,119
5,905
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
Egil360
Azaan
19
1 / 6 / 3
1,397
200
14,161
53,355
36,070
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

10
2 / 8 / 1
1,567
224
15,560
31,866
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

50
2 / 7 / 2
1,734
248
26,502
105,362
2,403
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Ying
Yukizie
Ying
59
1 / 8 / 4
1,409
201
24,267
30,002
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
7
2 / 1 / 18
2,324
332
58,130
12,548
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Ying
45
6 / 1 / 14
2,437
348
41,880
11,158
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Koga
26
14 / 2 / 8
2,597
371
70,656
27,000
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Maeve
acoblaze
Maeve
27
4 / 3 / 8
2,001
286
32,446
24,205
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

20
6 / 2 / 11
2,602
372
32,592
24,677
26,601
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 13s
Objective Time
7m 35s
23
Kill Participation
91
9
Kills
32
32
Deaths
9
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Azaan
Egil360
Azaan
1
6
3
0.42
L
2
8
1
0.31
W
Tyra
2
1
18
11
L
2
7
2
0.43
W
Ying
6
1
14
13
W
Koga
14
2
8
9
L
Ying
Yukizie
Ying
1
8
4
0.38
W
Maeve
acoblaze
Maeve
4
3
8
2.67
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,588
Damage
235,704
235,704
Taken
99,588
44,378
Shielding
26,601
100,913
Healing
59,819
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,098
13,458
45,012
4,247
15,119
5,905
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Egil360
Azaan
14,161
11,317
0
7,840
53,355
36,070

Level 1

Level 1

L
15,560
13,060
0
874
31,866
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
58,130
42,964
0
612
12,548
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
26,502
16,905
0
15,872
105,362
2,403
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
41,880
31,950
36,646
7,780
11,158
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Koga
70,656
67,316
142
1,478
27,000
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Ying
Yukizie
Ying
24,267
24,267
18,757
8,311
30,002
0

Level 1

W
Maeve
acoblaze
Maeve
32,446
29,912
0
5,982
24,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,592
32,592
0
7,179
24,677
26,601

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role