Player Matchup

Inara
Inara
Gold III
KanelaDeFrango
Inara
Gold III
Level 999
Champion Stats
728W - 667L
1,618 SR
Queue Stats
1,380W - 1,367L
1,515 Elo+
Party 2
Seris
Seris
Silver II
Onlymorena
Seris
Silver II
Level 239
Champion Stats
37W - 34L
1,612 SR
Queue Stats
163W - 138L
1,440 Elo+
Party 2
Imani
Imani
Gold III
pinksmxke
Imani
Gold III
Level 193
Champion Stats
8W - 9L
1,620 SR
Queue Stats
241W - 237L
1,542 Elo+
Solo
Azaan
Azaan
Gold IV
teujao_PROZIN_
Azaan
Gold IV
Level 107
Champion Stats
3W - 2L
1,502 SR
Queue Stats
34W - 33L
1,459 Elo+
Solo
Koga
Koga
Gold I
メィオダス
Koga
Gold I
Level 999
Champion Stats
21W - 17L
1,662 SR
Queue Stats
314W - 312L
1,552 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 507
1,603 SR
1,502 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 294
1,637 SR
1,525 Elo+
Saati
Saati
Gold I
EEX messy
Saati
Gold I
Level 307
Champion Stats
37W - 30L
1,595 SR
Queue Stats
277W - 262L
1,547 Elo+
Solo
Buck
Buck
Gold I
NoSuppression
Buck
Gold I
Level 850
Champion Stats
14W - 17L
1,688 SR
Queue Stats
168W - 151L
1,567 Elo+
Party 1
Atlas
Atlas
Qualifying
TIEMPOalTIEMPO
Atlas
Qualifying
Level 21
Champion Stats
20W - 11L
1,800 SR
Queue Stats
92W - 74L
1,733 Elo+
Party 1
Jenos
Jenos
Silver V
sezzla_
Jenos
Silver V
Level 110
Champion Stats
2W - 3L
1,529 SR
Queue Stats
147W - 173L
1,374 Elo+
Solo
Barik
Barik
Silver II
xJacksoon
Barik
Silver II
Level 184
Champion Stats
1W - 1L
1,575 SR
Queue Stats
2W - 5L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 13 / 7
4,384
274
31,687
129,906
24,302
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Seris
46
0 / 12 / 17
4,110
257
25,868
42,886
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Imani
pinksmxke
Imani
46
2 / 12 / 7
3,765
235
105,991
50,660
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

50
7 / 9 / 8
4,310
269
88,428
119,435
23,396
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
19 / 13 / 6
4,935
308
90,661
45,124
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
Bomb KingWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
EEX messy
Saati
60
22 / 2 / 12
3,716
232
131,328
45,767
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

49
14 / 5 / 20
3,019
189
81,637
60,044
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

15
16 / 6 / 9
2,773
173
71,586
117,324
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Jenos
sezzla_
Jenos
59
4 / 10 / 29
3,055
191
52,232
41,781
7,010
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
xJacksoon
Barik
42
3 / 8 / 16
2,770
173
51,228
77,719
50,329
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 39s
Objective Time
5m 39s
76
Kill Participation
145
31
Kills
59
59
Deaths
31
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Saati
EEX messy
Saati
22
2
12
14
W
3
13
7
0.5
L
14
5
20
4.8
W
Seris
0
12
17
0.71
L
16
6
9
3.42
W
Imani
pinksmxke
Imani
2
12
7
0.46
L
Jenos
sezzla_
Jenos
4
10
29
1.85
W
7
9
8
1.22
L
Barik
xJacksoon
Barik
3
8
16
1.38
W
19
13
6
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,635
Damage
388,011
388,011
Taken
342,635
47,698
Shielding
57,339
196,197
Healing
194,242
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
EEX messy
Saati
131,328
111,764
0
9,309
45,767
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
31,687
23,735
0
17,854
129,906
24,302
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
81,637
75,952
0
27,754
60,044
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Seris
25,868
19,714
107,603
15,398
42,886
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
71,586
71,586
0
16,933
117,324
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Imani
pinksmxke
Imani
105,991
72,685
0
11,504
50,660
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Jenos
sezzla_
Jenos
52,232
35,026
100,158
19,027
41,781
7,010
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
88,428
71,295
950
33,027
119,435
23,396
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Barik
xJacksoon
Barik
51,228
51,228
0
21,061
77,719
50,329
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
90,661
83,039
0
9,861
45,124
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role