Player Matchup

Seris
Seris
Gold IV
Infurunami
Seris
Gold IV
Level 60
Champion Stats
8W - 7L
1,569 SR
Queue Stats
48W - 50L
1,459 Elo+
Party 2
Barik
Barik
Gold II
LucaTheKiddd
Barik
Gold II
Level 55
Champion Stats
0W - 3L
1,618 SR
Queue Stats
49W - 52L
1,463 Elo+
Party 2
Dredge
Dredge
Gold III
MarthoElchido
Dredge
Gold III
Level 626
Champion Stats
46W - 47L
1,593 SR
Queue Stats
365W - 392L
1,467 Elo+
Solo
Talus
Talus
Silver I
Shadowk2001
Talus
Silver I
Level 201
Champion Stats
0W - 2L
1,349 SR
Queue Stats
129W - 127L
1,448 Elo+
Solo
Khan
Khan
Gold II
ValenBronZ
Khan
Gold II
Level 182
Champion Stats
33W - 37L
1,530 SR
Queue Stats
386W - 412L
1,515 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 225
1,532 SR
1,470 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,564 SR
1,475 Elo+
Viktor
Viktor
Silver II
Aolani
Viktor
Silver II
Level 191
Champion Stats
7W - 7L
1,732 SR
Queue Stats
98W - 80L
1,477 Elo+
Party 1
Ash
Ash
Gold II
Jeeniixo
Ash
Gold II
Level 39
Champion Stats
19W - 22L
1,586 SR
Queue Stats
52W - 50L
1,438 Elo+
Party 1
Ying
Ying
Silver III
Sammy710
Ying
Silver III
Level 186
Champion Stats
16W - 21L
1,556 SR
Queue Stats
96W - 86L
1,466 Elo+
Party 1
VII
VII
Platinum II
brKrypt
VII
Platinum II
Level 86
Champion Stats
1W - 1L
1,218 SR
Queue Stats
33W - 19L
1,504 Elo+
Party 1
Inara
Inara
Gold IV
sspidermonkey
Inara
Gold IV
Level 96
Champion Stats
14W - 9L
1,726 SR
Queue Stats
59W - 52L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
26
4 / 13 / 14
4,059
271
38,769
51,716
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
3 / 11 / 8
3,977
265
66,101
105,699
149,596
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
11 / 13 / 8
4,043
270
90,184
49,886
7,369
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
6 / 17 / 4
4,059
271
47,642
57,948
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

58
4 / 9 / 7
3,435
229
65,075
110,044
84,536
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
StrixZhin
Team 1 Score

2

VS

Team 2 Score

4

Bans
KogaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Aolani
Viktor
52
17 / 4 / 17
3,539
236
110,662
33,526
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

21
6 / 5 / 27
3,615
241
60,093
85,180
104,202
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
49
4 / 7 / 19
3,228
215
20,778
23,292
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

VII
54
28 / 3 / 17
4,128
275
116,505
54,203
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

43
8 / 9 / 25
3,461
231
67,255
111,570
18,510
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 5s
Objective Time
8m 16s
69
Kill Participation
168
28
Kills
63
63
Deaths
28
41
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Viktor
Aolani
Viktor
17
4
17
6.38
L
Seris
4
13
14
0.85
W
6
5
27
3.9
L
3
11
8
0.64
L
11
13
8
1.15
W
Ying
4
7
19
1.93
L
6
17
4
0.47
L
4
9
7
0.83
W
VII
28
3
17
12.17
W
8
9
25
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,771
Damage
375,293
375,293
Taken
307,771
241,501
Shielding
122,712
177,092
Healing
177,040
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
Aolani
Viktor
110,662
81,220
0
9,308
33,526
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
38,769
28,050
93,615
22,402
51,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
60,093
53,007
0
14,236
85,180
104,202

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
66,101
66,101
0
4,116
105,699
149,596
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
90,184
79,561
0
3,027
49,886
7,369
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Ying
20,778
20,778
128,692
7,888
23,292
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
47,642
42,827
180
12,631
57,948
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
65,075
60,921
8,504
32,617
110,044
84,536
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
VII
116,505
112,195
0
8,363
54,203
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
67,255
52,052
1,258
7,295
111,570
18,510

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role