Player Matchup

Fernando
Fernando
M4n0l0XD_05
Fernando
Level 64
Champion Stats
14W - 7L
1,564 SR
Queue Stats
195W - 170L
1,525 Elo+
Party 1
Vatu
Vatu
Nøia
Vatu
Level 76
Champion Stats
35W - 45L
1,497 SR
Queue Stats
262W - 252L
1,540 Elo+
Party 1
Tiberius
Tiberius
Rafilopez2
Tiberius
Level 42
Champion Stats
32W - 15L
1,612 SR
Queue Stats
98W - 73L
1,550 Elo+
Party 1
Ying
Ying
mBone187
Ying
Level 999
Champion Stats
461W - 252L
1,671 SR
Queue Stats
1,497W - 1,529L
1,593 Elo+
Solo
Skye
Skye
newbieonlyty
Skye
Level 42
Champion Stats
9W - 11L
1,584 SR
Queue Stats
40W - 47L
1,511 Elo+
Solo
Team Averages
Level 245
1,585 SR
1,544 Elo+

VS

Team Averages
Level 101
1,602 SR
1,501 Elo+
Khan
Khan
ChrisCovern
Khan
Level 68
Champion Stats
5W - 8L
1,536 SR
Queue Stats
73W - 89L
1,511 Elo+
Solo
Barik
Barik
DekFok
Barik
Level 36
Champion Stats
9W - 9L
1,713 SR
Queue Stats
25W - 30L
1,493 Elo+
Solo
Imani
Imani
LoadingLad123
Imani
Level 171
Champion Stats
4W - 2L
1,755 SR
Queue Stats
78W - 84L
1,454 Elo+
Party 2
Talus
Talus
jmgrcs
Talus
Level 55
Champion Stats
22W - 28L
1,567 SR
Queue Stats
69W - 70L
1,582 Elo+
Solo
Jenos
Jenos
poocycle
Jenos
Level 174
Champion Stats
11W - 9L
1,440 SR
Queue Stats
120W - 118L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
M4n0l0XD_05
Fernando
27
0 / 1 / 5
2,634
329
12,421
34,490
121,084
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vatu
Nøia
Vatu
48
11 / 3 / 8
2,424
303
31,901
21,585
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Tiberius
Rafilopez2
Tiberius
36
7 / 4 / 6
2,347
293
42,400
30,413
0
Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ying
59
0 / 2 / 14
2,544
318
39,732
18,682
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

23
10 / 3 / 12
2,533
317
48,518
21,802
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
2 / 5 / 5
1,547
193
24,654
60,859
11,139
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Barik
DekFok
Barik
10
0 / 5 / 4
1,437
180
13,261
39,843
42,139
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

52
6 / 5 / 3
1,756
220
47,453
31,071
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Talus
jmgrcs
Talus
22
3 / 8 / 1
1,446
181
26,918
28,065
0
Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Jenos
poocycle
Jenos
56
2 / 5 / 4
1,501
188
14,686
15,134
4,302
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 31s
Objective Time
2m 6s
73
Kill Participation
30
28
Kills
13
13
Deaths
28
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Barik
DekFok
Barik
0
5
4
0.4
L
6
5
3
1.5
W
Fernando
M4n0l0XD_05
Fernando
0
1
5
2.5
W
Vatu
Nøia
Vatu
11
3
8
5
W
Tiberius
Rafilopez2
Tiberius
7
4
6
2.5
L
Talus
jmgrcs
Talus
3
8
1
0.44
W
Ying
0
2
14
3.5
W
10
3
12
5.33
L
Jenos
poocycle
Jenos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,972
Damage
126,972
126,972
Taken
174,972
121,084
Shielding
57,580
85,609
Healing
87,683
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,654
22,854
1,683
6,176
60,859
11,139
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
DekFok
Barik
13,261
13,261
0
8,631
39,843
42,139
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,453
39,112
0
6,514
31,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
M4n0l0XD_05
Fernando
12,421
7,410
0
3,743
34,490
121,084
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vatu
Nøia
Vatu
31,901
24,403
1,268
9,458
21,585
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Tiberius
Rafilopez2
Tiberius
42,400
25,766
0
1,459
30,413
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Talus
jmgrcs
Talus
26,918
25,109
0
3,376
28,065
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
39,732
14,174
54,958
13,308
18,682
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
48,518
36,500
0
1,415
21,802
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
poocycle
Jenos
14,686
8,061
58,929
2,374
15,134
4,302
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role