Player Matchup

Koga
Koga
GearBlazer
Koga
Level 64
Champion Stats
4W - 1L
1,772 SR
Queue Stats
113W - 83L
1,646 Elo+
Party 1
Cassie
Cassie
JuniorGames1641
Cassie
Level 567
Champion Stats
36W - 63L
1,498 SR
Queue Stats
1,870W - 1,672L
1,623 Elo+
Solo
Ruckus
Ruckus
Menonap
Ruckus
Level 47
Champion Stats
3W - 3L
1,709 SR
Queue Stats
208W - 218L
1,580 Elo+
Party 1
Ying
Ying
MiloXavier
Ying
Level 167
Champion Stats
67W - 40L
1,624 SR
Queue Stats
250W - 233L
1,530 Elo+
Solo
Barik
Barik
Wolf-garcia13
Barik
Level 7
Champion Stats
1W - 1L
1,288 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 170
1,578 SR
1,576 Elo+

VS

Team Averages
Level 204
1,561 SR
1,556 Elo+
Bomb King
Bomb King
Educinsky
Bomb King
Level 79
Champion Stats
22W - 23L
1,495 SR
Queue Stats
434W - 414L
1,515 Elo+
Solo
Ruckus
Ruckus
LXAXV
Ruckus
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,449 Elo+
Solo
Zhin
Zhin
NinnySpangcole
Zhin
Level 645
Champion Stats
136W - 104L
1,734 SR
Queue Stats
476W - 431L
1,660 Elo+
Solo
Ying
Ying
PSSYKILLER54687
Ying
Level 17
Champion Stats
3W - 3L
1,766 SR
Queue Stats
20W - 17L
1,603 Elo+
Solo
Tiberius
Tiberius
lxX_Marco_Xxl
Tiberius
Level 263
Champion Stats
1W - 2L
1,311 SR
Queue Stats
116W - 112L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
21 / 5 / 3
2,992
427
48,271
19,667
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
4 / 3 / 16
2,130
304
32,335
19,165
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Ruckus
Menonap
Ruckus
17
5 / 1 / 14
2,396
342
24,602
30,971
29,193
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

36
3 / 0 / 21
2,370
339
17,186
8,326
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

3
4 / 1 / 8
2,172
310
13,240
30,510
25,606
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Educinsky
Bomb King
33
0 / 7 / 1
1,381
197
18,784
21,837
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Ruckus
LXAXV
Ruckus
18
0 / 8 / 1
666
95
3,412
38,782
4,600
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

56
7 / 6 / 2
1,874
268
37,352
24,471
0
Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

21
2 / 6 / 2
1,282
183
30,795
25,068
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
lxX_Marco_Xxl
Tiberius
55
1 / 10 / 0
1,140
163
18,296
25,476
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
23s
99
Kill Participation
16
37
Kills
10
10
Deaths
37
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Educinsky
Bomb King
0
7
1
0.07
W
21
5
3
4.5
W
4
3
16
4
L
Ruckus
LXAXV
Ruckus
0
8
1
0.06
W
Ruckus
Menonap
Ruckus
5
1
14
12
W
3
0
21
13.5
L
7
6
2
1.33
L
2
6
2
0.5
W
4
1
8
8
L
Tiberius
lxX_Marco_Xxl
Tiberius
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,634
Damage
108,639
108,639
Taken
135,634
54,799
Shielding
4,600
79,684
Healing
38,940
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Educinsky
Bomb King
18,784
16,270
0
2,430
21,837
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,271
42,296
0
4,210
19,667
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
32,335
27,218
0
6,513
19,165
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
LXAXV
Ruckus
3,412
3,187
0
1,379
38,782
4,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ruckus
Menonap
Ruckus
24,602
19,141
0
418
30,971
29,193
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,186
10,102
54,403
7,627
8,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
37,352
24,008
0
6,541
24,471
0

Level 1

L
30,795
29,385
15,164
10,729
25,068
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
13,240
13,240
0
6,513
30,510
25,606
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Tiberius
lxX_Marco_Xxl
Tiberius
18,296
12,713
0
2,697
25,476
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role