Player Matchup

Raum
Raum
Darkknightxxfade
Raum
Level 113
Champion Stats
14W - 9L
1,769 SR
Queue Stats
223W - 198L
1,555 Elo+
Solo
Jenos
Jenos
Gothic-Macabre
Jenos
Level 33
Champion Stats
14W - 13L
1,475 SR
Queue Stats
297W - 240L
1,543 Elo+
Party 3
Octavia
Octavia
Luxuxl
Octavia
Level 75
Champion Stats
5W - 4L
1,439 SR
Queue Stats
38W - 55L
1,433 Elo+
Solo
Caspian
Caspian
Ms7890Banana556
Caspian
Level 55
Champion Stats
1W - 0L
1,500 SR
Queue Stats
162W - 132L
1,510 Elo+
Party 3
Khan
Khan
nande_yanen_nen
Khan
Level 71
Champion Stats
6W - 6L
1,344 SR
Queue Stats
166W - 162L
1,482 Elo+
Solo
Team Averages
Level 69
1,505 SR
1,505 Elo+

VS

Team Averages
Level 41
1,491 SR
1,418 Elo+
Furia
Furia
FMXIUJBDFGJOIJF
Furia
Level 37
Champion Stats
9W - 5L
1,685 SR
Queue Stats
52W - 67L
1,460 Elo+
Party 2
Seris
Seris
FrostPhoenix32
Seris
Level 55
Champion Stats
5W - 5L
1,716 SR
Queue Stats
156W - 182L
1,419 Elo+
Solo
Caspian
Caspian
Youtube-T_Tanaka
Caspian
Level 34
Champion Stats
3W - 7L
1,366 SR
Queue Stats
17W - 19L
1,395 Elo+
Party 1
Terminus
Terminus
peredoz2311342
Terminus
Level 30
Champion Stats
1W - 3L
1,485 SR
Queue Stats
49W - 61L
1,443 Elo+
Party 2
Fernando
Fernando
t0raaghidex
Fernando
Level 47
Champion Stats
6W - 17L
1,203 SR
Queue Stats
12W - 26L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
3 / 2 / 14
2,948
369
34,132
73,116
4,000
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

26
3 / 0 / 13
2,361
295
24,052
8,850
5,150
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Octavia
Luxuxl
Octavia
59
8 / 2 / 8
2,485
311
54,985
17,702
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

34
3 / 7 / 4
2,249
281
33,142
29,462
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

57
9 / 1 / 10
2,597
325
34,799
31,296
11,570
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
0 / 2 / 2
1,166
146
13,877
7,222
160
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

53
4 / 8 / 6
1,900
238
58,125
29,984
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

20
5 / 3 / 2
1,721
215
41,115
27,296
990
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 40 Shield for 3s after it expires.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Terminus
23
2 / 5 / 1
1,397
175
13,396
33,177
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Fernando
t0raaghidex
Fernando
15
1 / 7 / 5
2,313
289
33,913
83,431
122,552
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
4m 8s
75
Kill Participation
28
26
Kills
12
12
Deaths
25
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
0
2
2
0.5
L
4
8
6
0.88
W
3
0
13
9.5
W
Octavia
Luxuxl
Octavia
8
2
8
6
W
3
7
4
0.71
L
5
3
2
2
W
9
1
10
14
L
Terminus
2
5
1
0.5
L
Fernando
t0raaghidex
Fernando
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,110
Damage
160,426
160,426
Taken
181,110
20,720
Shielding
123,702
94,227
Healing
91,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,132
26,536
0
15,836
73,116
4,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
13,877
7,716
9,862
1,946
7,222
160
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
58,125
44,933
44,714
13,596
29,984
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
24,052
15,665
52,605
8,125
8,850
5,150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
Luxuxl
Octavia
54,985
51,160
0
1,672
17,702
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
33,142
24,742
0
667
29,462
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
41,115
34,587
0
10,492
27,296
990
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
34,799
27,299
4,248
11,074
31,296
11,570
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
13,396
9,613
0
4,500
33,177
0
L
Fernando
t0raaghidex
Fernando
33,913
22,741
0
6,735
83,431
122,552
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role