Player Matchup

Fernando
Fernando
Thebatman5604
Fernando
Level 84
Champion Stats
69W - 41L
1,610 SR
Queue Stats
548W - 468L
1,552 Elo+
Party 1
Khan
Khan
Ven0m42o
Khan
Level 766
Champion Stats
30W - 15L
1,538 SR
Queue Stats
647W - 603L
1,568 Elo+
Party 1
Azaan
Azaan
XRW Daz 1XER
Azaan
Level 148
Champion Stats
62W - 34L
1,658 SR
Queue Stats
382W - 359L
1,611 Elo+
Party 1
Koga
Koga
l WelshDragon l
Koga
Level 223
Champion Stats
36W - 23L
1,612 SR
Queue Stats
554W - 517L
1,543 Elo+
Party 1
Io
Io
xopeachii
Io
Level 42
Champion Stats
47W - 39L
1,586 SR
Queue Stats
78W - 97L
1,486 Elo+
Party 1
Team Averages
Level 253
1,601 SR
1,552 Elo+

VS

Team Averages
Level 20
1,540 SR
1,475 Elo+
Koga
Koga
DOAREMON13
Koga
Level 24
Champion Stats
12W - 18L
1,392 SR
Queue Stats
151W - 187L
1,393 Elo+
Solo
Kasumi
Kasumi
GoSNIM
Kasumi
Level 29
Champion Stats
8W - 8L
1,569 SR
Queue Stats
47W - 51L
1,517 Elo+
Solo
Skye
Skye
MadGunnerBeast
Skye
Level 12
Champion Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ash
Ash
Norunea_420
Ash
Level 31
Champion Stats
6W - 10L
1,558 SR
Queue Stats
79W - 102L
1,465 Elo+
Solo
Corvus
Corvus
i7aslun
Corvus
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Thebatman5604
Fernando
43
8 / 2 / 14
2,352
294
40,617
32,102
18,836
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Khan
58
12 / 1 / 17
2,655
332
36,381
27,934
8,033
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

53
10 / 2 / 9
2,296
287
31,958
29,398
16,072
Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
15 / 3 / 10
2,443
305
40,477
14,414
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

23
2 / 3 / 8
2,177
272
5,730
10,593
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
0 / 9 / 3
1,192
149
32,188
24,473
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Kasumi
GoSNIM
Kasumi
12
7 / 10 / 0
2,066
258
33,047
31,008
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

12
3 / 7 / 1
1,281
160
18,998
19,165
300
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

20
0 / 10 / 0
1,216
152
20,209
55,777
13,381
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Corvus
i7aslun
Corvus
5
1 / 11 / 6
1,070
134
9,999
24,740
4,928
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 56s
Objective Time
1m 20s
105
Kill Participation
21
47
Kills
11
11
Deaths
47
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Kasumi
GoSNIM
Kasumi
7
10
0
0.7
L
3
7
1
0.5
L
0
10
0
0
W
Fernando
Thebatman5604
Fernando
8
2
14
7.5
W
Khan
12
1
17
20.5
W
10
2
9
7.25
L
Corvus
i7aslun
Corvus
1
11
6
0.36
W
15
3
10
6.67
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,163
Damage
114,441
114,441
Taken
155,163
42,941
Shielding
18,609
84,107
Healing
14,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,188
20,508
0
2,471
24,473
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
GoSNIM
Kasumi
33,047
24,480
0
4,548
31,008
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
18,998
8,963
0
1,717
19,165
300

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,209
16,529
0
693
55,777
13,381
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Thebatman5604
Fernando
40,617
19,823
0
12,893
32,102
18,836
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Khan
36,381
32,404
8,847
13,235
27,934
8,033

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
31,958
25,400
0
11,394
29,398
16,072
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Corvus
i7aslun
Corvus
9,999
7,780
4,909
540
24,740
4,928
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
40,477
29,954
585
9,781
14,414
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
5,730
4,430
24,298
3,074
10,593
0

Level 1

Level 1

Damage Done by Role

Damage Taken by Role