Player Matchup

Saati
Saati
Diamond V
D0RIANTATIoN
Saati
Diamond V
Level 785
Champion Stats
15W - 17L
1,634 SR
Queue Stats
201W - 168L
1,598 Elo+
Party 4
Lillith
Lillith
Platinum III
Gogethan
Lillith
Platinum III
Level 878
Champion Stats
2W - 2L
1,729 SR
Queue Stats
182W - 164L
1,620 Elo+
Party 4
Ash
Ash
Qualifying
LockDownSS
Ash
Qualifying
Level 53
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,612 Elo+
Party 2
Skye
Skye
Gold III
PoneyCub
Skye
Gold III
Level 71
Champion Stats
0W - 2L
1,426 SR
Queue Stats
133W - 115L
1,537 Elo+
Solo
Makoa
Makoa
Qualifying
SARTEL1903
Makoa
Qualifying
Level 89
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 375
1,558 SR
1,530 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 697
1,642 SR
1,534 Elo+
Vora
Vora
Diamond V
DeLf3R
Vora
Diamond V
Level 999
Champion Stats
15W - 14L
1,502 SR
Queue Stats
867W - 836L
1,601 Elo+
Party 3
Dredge
Dredge
Platinum I
Dóvahkiin
Dredge
Platinum I
Level 999
Champion Stats
36W - 26L
1,679 SR
Queue Stats
1,029W - 1,011L
1,579 Elo+
Party 3
Raum
Raum
Gold IV
KiwiKiwiBoo
Raum
Gold IV
Level 435
Champion Stats
5W - 9L
1,621 SR
Queue Stats
180W - 186L
1,496 Elo+
Party 1
Seris
Seris
Platinum IV
Skiims-
Seris
Platinum IV
Level 353
Champion Stats
55W - 44L
1,696 SR
Queue Stats
589W - 588L
1,506 Elo+
Solo
Inara
Inara
Gold IV
peachpeachboo
Inara
Gold IV
Level 699
Champion Stats
9W - 5L
1,710 SR
Queue Stats
179W - 188L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 5 / 1
1,355
226
48,441
31,363
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Lillith
Gogethan
Lillith
59
0 / 3 / 2
1,108
185
13,427
20,340
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

34
0 / 6 / 1
1,076
179
20,680
41,518
39,654
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Skye
34
2 / 5 / 0
1,065
178
19,532
17,368
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Makoa
23
0 / 8 / 1
1,057
176
16,818
53,688
14,335
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Bans
LianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
DeLf3R
Vora
55
12 / 1 / 9
2,341
390
51,784
20,950
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
Dóvahkiin
Dredge
59
6 / 2 / 7
1,969
328
40,287
14,234
2,780
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
5 / 0 / 10
2,121
354
40,215
59,621
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Seris
Skiims-
Seris
56
4 / 0 / 12
2,071
345
18,180
7,893
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
0 / 1 / 8
1,935
323
13,811
16,200
7,315
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20s
Objective Time
6m 33s
9
Kill Participation
73
4
Kills
27
27
Deaths
4
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Vora
DeLf3R
Vora
12
1
9
16.5
W
Dredge
Dóvahkiin
Dredge
6
2
7
4.75
L
Lillith
Gogethan
Lillith
0
3
2
0.33
W
5
0
10
10
L
0
6
1
0.08
L
Skye
2
5
0
0.4
L
Makoa
0
8
1
0.06
W
Seris
Skiims-
Seris
4
0
12
10
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,898
Damage
164,277
164,277
Taken
118,898
53,989
Shielding
10,095
41,132
Healing
59,548
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,441
44,095
0
245
31,363
0

Level 1

W
Vora
DeLf3R
Vora
51,784
34,454
0
6,636
20,950
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
Dóvahkiin
Dredge
40,287
24,204
0
4,345
14,234
2,780
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lillith
Gogethan
Lillith
13,427
4,709
33,005
603
20,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
40,215
29,217
0
11,956
59,621
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
20,680
20,353
0
0
41,518
39,654

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Skye
19,532
9,668
2,108
5,171
17,368
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
16,818
14,188
0
0
53,688
14,335

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Skiims-
Seris
18,180
14,162
30,420
6,168
7,893
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,811
12,521
0
23
16,200
7,315

Level 2

Damage Done by Role

Damage Taken by Role