Player Matchup

Fernando
Fernando
Diamond II
Im Plute
Fernando
Diamond II
Level 687
Champion Stats
16W - 9L
1,669 SR
Queue Stats
442W - 422L
1,640 Elo+
Party 1
Inara
Inara
Diamond V
Mad Vandal
Inara
Diamond V
Level 648
Champion Stats
31W - 35L
1,630 SR
Queue Stats
423W - 377L
1,574 Elo+
Party 1
Koga
Koga
Diamond II
Siverblak
Koga
Diamond II
Level 999
Champion Stats
30W - 31L
1,666 SR
Queue Stats
897W - 843L
1,647 Elo+
Solo
Ying
Ying
Diamond V
Supermán
Ying
Diamond V
Level 999
Champion Stats
5W - 9L
1,671 SR
Queue Stats
380W - 338L
1,624 Elo+
Party 3
Sha Lin
Sha Lin
Diamond V
ynkjzz
Sha Lin
Diamond V
Level 703
Champion Stats
14W - 6L
1,794 SR
Queue Stats
110W - 69L
1,730 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 807
1,686 SR
1,643 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 587
1,716 SR
1,644 Elo+
Tyra
Tyra
Diamond III
Daydreamingsoul
Tyra
Diamond III
Level 64
Champion Stats
6W - 3L
1,783 SR
Queue Stats
202W - 165L
1,688 Elo+
Party 2
Terminus
Terminus
Diamond III
IITrueLegendII
Terminus
Diamond III
Level 496
Champion Stats
110W - 95L
1,657 SR
Queue Stats
852W - 827L
1,575 Elo+
Solo
Atlas
Atlas
Diamond I
KÓNE
Atlas
Diamond I
Level 511
Champion Stats
481W - 296L
1,803 SR
Queue Stats
1,414W - 1,403L
1,699 Elo+
Solo
Pip
Pip
Diamond V
MarcuzRPC
Pip
Diamond V
Level 999
Champion Stats
16W - 22L
1,548 SR
Queue Stats
826W - 797L
1,618 Elo+
Solo
Androxus
Androxus
Diamond II
Szhqi
Androxus
Diamond II
Level 864
Champion Stats
18W - 21L
1,791 SR
Queue Stats
388W - 347L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Im Plute
Fernando
59
3 / 8 / 4
2,697
225
67,271
98,955
53,266
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
55
1 / 12 / 2
2,515
210
28,556
112,858
33,453
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Koga
59
6 / 11 / 4
2,503
209
54,607
46,458
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
56
2 / 6 / 9
2,983
249
25,873
26,057
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
ynkjzz
Sha Lin
49
8 / 12 / 2
2,583
215
73,953
49,895
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Bans
WilloVII
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
8 / 2 / 16
3,067
256
87,864
17,734
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Terminus
56
6 / 1 / 12
3,240
270
69,882
85,047
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Atlas
KÓNE
Atlas
58
11 / 6 / 20
2,943
245
60,982
78,409
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
4 / 3 / 20
3,070
256
29,904
22,889
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Androxus
Szhqi
Androxus
60
20 / 6 / 13
3,278
273
85,591
46,181
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
6m 21s
41
Kill Participation
130
20
Kills
49
49
Deaths
18
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
W
Terminus
6
1
12
12
L
Fernando
Im Plute
Fernando
3
8
4
0.63
W
Atlas
KÓNE
Atlas
11
6
20
3.5
L
Inara
1
12
2
0.17
W
4
3
20
4.67
L
Koga
6
11
4
0.73
L
Ying
2
6
9
1.08
W
Androxus
Szhqi
Androxus
20
6
13
4.42
L
Sha Lin
ynkjzz
Sha Lin
8
12
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,260
Damage
334,223
334,223
Taken
250,260
86,719
Shielding
0
173,043
Healing
149,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
87,864
59,907
0
2,096
17,734
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
69,882
64,696
0
15,951
85,047
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Im Plute
Fernando
67,271
32,560
0
8,444
98,955
53,266
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
KÓNE
Atlas
60,982
60,982
0
9,839
78,409
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Inara
28,556
20,814
0
1,200
112,858
33,453
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,904
27,032
105,434
14,730
22,889
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
54,607
52,285
0
5,437
46,458
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ying
25,873
25,873
143,192
12,820
26,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
Szhqi
Androxus
85,591
73,221
0
1,162
46,181
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Sha Lin
ynkjzz
Sha Lin
73,953
73,953
0
1,950
49,895
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role