Player Matchup

Ruckus
Ruckus
Silver IV
Kek1337
Ruckus
Silver IV
Level 38
Champion Stats
7W - 10L
1,552 SR
Queue Stats
20W - 27L
1,337 Elo+
Party 2
Grohk
Grohk
Bronze IV
SerKraz
Grohk
Bronze IV
Level 194
Champion Stats
18W - 27L
1,504 SR
Queue Stats
160W - 224L
1,171 Elo+
Solo
Tiberius
Tiberius
Bronze II
WinsonePS
Tiberius
Bronze II
Level 766
Champion Stats
13W - 20L
1,425 SR
Queue Stats
558W - 620L
1,292 Elo+
Solo
Saati
Saati
Silver V
Xiti1
Saati
Silver V
Level 54
Champion Stats
1W - 1L
1,739 SR
Queue Stats
9W - 13L
1,264 Elo+
Party 2
Ying
Ying
Bronze I
zloyololo
Ying
Bronze I
Level 207
Champion Stats
47W - 42L
1,556 SR
Queue Stats
308W - 334L
1,355 Elo+
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 252
1,555 SR
1,284 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 242
1,596 SR
1,340 Elo+
Grover
Grover
Bronze IV
Bahyx
Grover
Bronze IV
Level 167
Champion Stats
7W - 4L
1,596 SR
Queue Stats
51W - 74L
1,288 Elo+
Party 1
Nyx
Nyx
Silver I
Vissavia
Nyx
Silver I
Level 390
Champion Stats
8W - 3L
1,625 SR
Queue Stats
138W - 144L
1,354 Elo+
Party 1
Lian
Lian
Bronze III
christiannn1
Lian
Bronze III
Level 431
Champion Stats
10W - 8L
1,597 SR
Queue Stats
70W - 69L
1,370 Elo+
Solo
Seris
Seris
Silver IV
helianthus404
Seris
Silver IV
Level 144
Champion Stats
2W - 13L
1,524 SR
Queue Stats
162W - 147L
1,419 Elo+
Solo
Khan
Khan
Qualifying
irisgamer22
Khan
Qualifying
Level 79
Champion Stats
5W - 5L
1,638 SR
Queue Stats
14W - 26L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Kek1337
Ruckus
20
5 / 3 / 10
2,754
275
99,115
142,167
62,174
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Grohk
SerKraz
Grohk
50
1 / 5 / 8
1,737
174
11,629
28,546
2,210
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Tiberius
WinsonePS
Tiberius
59
1 / 7 / 6
1,864
186
68,054
37,716
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Saati
Xiti1
Saati
42
12 / 4 / 6
3,273
327
95,958
34,827
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ying
56
0 / 4 / 10
2,106
211
3,870
20,378
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
WilloTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
MaeveTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Bahyx
Grover
53
4 / 5 / 15
3,448
345
53,960
54,115
2,003
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

60
2 / 4 / 10
3,198
320
45,592
58,871
82,115
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

52
16 / 3 / 4
3,952
395
118,039
53,181
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

51
0 / 2 / 13
3,343
334
15,546
31,223
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

29
1 / 5 / 4
3,187
319
30,497
81,236
85,707
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 12s
Objective Time
10m 49s
59
Kill Participation
69
19
Kills
23
23
Deaths
19
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Grover
Bahyx
Grover
4
5
15
2.3
L
Ruckus
Kek1337
Ruckus
5
3
10
3.33
L
Grohk
SerKraz
Grohk
1
5
8
1
W
2
4
10
1.75
L
Tiberius
WinsonePS
Tiberius
1
7
6
0.57
L
Saati
Xiti1
Saati
12
4
6
3.75
W
16
3
4
6
W
0
2
13
3.25
W
1
5
4
0.6
L
Ying
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,626
Damage
263,634
263,634
Taken
278,626
64,384
Shielding
169,825
201,761
Healing
221,454
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Bahyx
Grover
53,960
49,424
55,167
21,112
54,115
2,003
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ruckus
Kek1337
Ruckus
99,115
75,272
0
239
142,167
62,174
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grohk
SerKraz
Grohk
11,629
9,829
57,015
7,418
28,546
2,210
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,592
31,725
0
0
58,871
82,115
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
WinsonePS
Tiberius
68,054
49,679
0
3,346
37,716
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
Xiti1
Saati
95,958
75,212
0
243
34,827
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
118,039
107,913
59
10,614
53,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
15,546
12,203
108,208
15,867
31,223
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,497
29,297
3,621
6,806
81,236
85,707
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
3,870
3,870
122,869
10,631
20,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role