Player Matchup

Vora
Vora
Jonnuh
Vora
Level 23
Champion Stats
2W - 3L
1,500 SR
Queue Stats
31W - 30L
1,594 Elo+
Solo
Maeve
Maeve
NattyD47
Maeve
Level 7
Champion Stats
2W - 1L
1,489 SR
Queue Stats
4W - 5L
1,462 Elo+
Solo
Barik
Barik
Vanislavskii
Barik
Level 9
Champion Stats
3W - 2L
1,497 SR
Queue Stats
18W - 21L
1,543 Elo+
Solo
Sha Lin
Sha Lin
burets
Sha Lin
Level 9
Champion Stats
7W - 7L
1,444 SR
Queue Stats
19W - 20L
1,278 Elo+
Solo
Ying
Ying
pnser
Ying
Level 10
Champion Stats
4W - 1L
1,624 SR
Queue Stats
17W - 22L
1,305 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,437 Elo+

VS

Team Averages
Level 14
1,608 SR
1,490 Elo+
Tiberius
Tiberius
Ostapero
Tiberius
Level 17
Champion Stats
7W - 8L
1,578 SR
Queue Stats
45W - 39L
1,604 Elo+
Party 2
Fernando
Fernando
YaourtEspiègle
Fernando
Level 16
Champion Stats
1W - 1L
1,911 SR
Queue Stats
21W - 17L
1,579 Elo+
Solo
Lian
Lian
ch0vxy1
Lian
Level 12
Champion Stats
4W - 4L
1,562 SR
Queue Stats
9W - 9L
1,308 Elo+
Party 1
Maeve
Maeve
rzepa2134
Maeve
Level 12
Champion Stats
3W - 10L
1,604 SR
Queue Stats
36W - 42L
1,651 Elo+
Party 2
Caspian
Caspian
s0s1OSEL
Caspian
Level 12
Champion Stats
1W - 2L
1,384 SR
Queue Stats
9W - 9L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Jonnuh
Vora
22
13 / 6 / 16
2,820
282
43,412
23,938
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Maeve
NattyD47
Maeve
4
18 / 7 / 8
3,090
309
44,258
32,551
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

5
10 / 4 / 27
4,028
403
49,285
60,432
32,945
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Sha Lin
burets
Sha Lin
4
8 / 5 / 14
2,498
250
37,429
21,844
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
pnser
Ying
7
10 / 5 / 21
3,035
304
35,772
37,074
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Ostapero
Tiberius
10
9 / 12 / 9
4,323
432
61,391
43,032
1,679
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
8
2 / 11 / 7
3,114
311
27,287
65,456
119,839
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
ch0vxy1
Lian
10
6 / 11 / 3
2,214
221
34,278
30,556
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Maeve
rzepa2134
Maeve
2
3 / 13 / 6
2,679
268
19,944
35,313
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Caspian
s0s1OSEL
Caspian
12
7 / 12 / 2
2,214
221
32,939
35,799
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
4m 46s
145
Kill Participation
54
59
Kills
27
27
Deaths
59
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vora
Jonnuh
Vora
13
6
16
3.5
W
Maeve
NattyD47
Maeve
18
7
8
3.14
L
Tiberius
Ostapero
Tiberius
9
12
9
1.13
W
10
4
27
5.88
L
Fernando
2
11
7
0.5
W
Sha Lin
burets
Sha Lin
8
5
14
3
L
Lian
ch0vxy1
Lian
6
11
3
0.68
W
Ying
pnser
Ying
10
5
21
4.1
L
Maeve
rzepa2134
Maeve
3
13
6
0.46
L
Caspian
s0s1OSEL
Caspian
7
12
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,156
Damage
175,839
175,839
Taken
210,156
32,945
Shielding
121,518
94,247
Healing
42,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Jonnuh
Vora
43,412
31,418
0
8,050
23,938
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Maeve
NattyD47
Maeve
44,258
40,380
359
4,029
32,551
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Ostapero
Tiberius
61,391
43,952
1,495
11,051
43,032
1,679

Level 2

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
49,285
49,285
0
14,666
60,432
32,945

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
27,287
16,480
0
10,730
65,456
119,839

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Sha Lin
burets
Sha Lin
37,429
34,617
209
1,490
21,844
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lian
ch0vxy1
Lian
34,278
31,379
149
3,970
30,556
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
pnser
Ying
35,772
30,229
43,173
22,271
37,074
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Maeve
rzepa2134
Maeve
19,944
17,184
0
5,307
35,313
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Caspian
s0s1OSEL
Caspian
32,939
24,370
0
9,409
35,799
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role