Player Matchup

Raum
Raum
AztDelta21
Raum
Level 461
Champion Stats
42W - 46L
1,505 SR
Queue Stats
560W - 569L
1,484 Elo+
Solo
Zhin
Zhin
Deathajndro
Zhin
Level 152
Champion Stats
4W - 4L
1,514 SR
Queue Stats
90W - 109L
1,380 Elo+
Party 2
Seris
Seris
GarlicKnot8
Seris
Level 21
Champion Stats
4W - 9L
1,320 SR
Queue Stats
12W - 28L
1,303 Elo+
Party 2
Vivian
Vivian
htx_coolbeatz
Vivian
Level 48
Champion Stats
7W - 9L
1,508 SR
Queue Stats
7W - 9L
1,417 Elo+
Solo
Ying
Ying
urarealqt
Ying
Level 103
Champion Stats
33W - 31L
1,594 SR
Queue Stats
295W - 261L
1,526 Elo+
Solo
Team Averages
Level 157
1,488 SR
1,422 Elo+

VS

Team Averages
Level 74
1,460 SR
1,381 Elo+
Barik
Barik
BlendedScorpion
Barik
Level 46
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,279 Elo+
Party 1
Terminus
Terminus
Boris8659
Terminus
Level 58
Champion Stats
38W - 31L
1,596 SR
Queue Stats
122W - 140L
1,458 Elo+
Solo
Ash
Ash
NotIbuki
Ash
Level 80
Champion Stats
3W - 1L
1,205 SR
Queue Stats
22W - 30L
1,401 Elo+
Party 1
Io
Io
Smolkit17
Io
Level 65
Champion Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,279 Elo+
Party 1
Ruckus
Ruckus
Thunder0208
Ruckus
Level 120
Champion Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 7 / 5
2,446
349
43,539
114,858
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

52
3 / 4 / 4
1,660
237
56,185
33,109
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

7
0 / 3 / 4
1,228
175
23,309
31,734
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

27
2 / 7 / 1
1,200
171
29,084
31,728
11,950
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 100 every 1s while Deflector Shield is active.

Level 5

Informants

Informants

Sensor Drone

Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Ying
45
1 / 2 / 6
1,574
225
19,290
13,859
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
6 / 1 / 11
2,631
376
46,651
30,892
42,497
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Terminus
Boris8659
Terminus
28
6 / 1 / 3
2,204
315
35,985
43,816
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

36
2 / 1 / 10
2,530
361
36,727
33,898
49,454
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 1000 after hitting an enemy with Shoulder Bash.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

32
4 / 2 / 9
2,788
398
28,910
24,551
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ruckus
51
5 / 1 / 15
2,950
421
77,015
38,250
23,707
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 48s
Objective Time
13m 32s
27
Kill Participation
71
7
Kills
23
23
Deaths
6
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
6
1
11
11.5
W
Terminus
Boris8659
Terminus
6
1
3
7.5
L
3
4
4
1.25
L
0
3
4
0.67
W
2
1
10
7
W
4
2
9
4.25
W
Ruckus
5
1
15
12.5
L
2
7
1
0.36
L
Ying
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,407
Damage
225,288
225,288
Taken
171,407
11,950
Shielding
115,658
106,438
Healing
131,957
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
43,539
29,201
11,815
21,464
114,858
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,651
46,651
0
7,940
30,892
42,497
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
Boris8659
Terminus
35,985
28,098
0
8,604
43,816
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
56,185
46,878
0
2,843
33,109
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,309
20,073
9,875
3,613
31,734
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
36,727
30,799
0
2,821
33,898
49,454
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
28,910
27,310
93,983
18,609
24,551
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
77,015
64,900
0
0
38,250
23,707
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
29,084
28,526
0
878
31,728
11,950
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ying
19,290
19,290
50,885
5,065
13,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role