Player Matchup

Willo
Willo
Fraganson
Willo
Level 135
Champion Stats
208W - 179L
1,608 SR
Queue Stats
312W - 313L
1,591 Elo+
Solo
Koga
Koga
Lucas Lima Pro
Koga
Level 103
Champion Stats
260W - 189L
1,646 SR
Queue Stats
347W - 311L
1,616 Elo+
Party 1
Ying
Ying
Thnvs
Ying
Level 187
Champion Stats
29W - 40L
1,478 SR
Queue Stats
490W - 497L
1,560 Elo+
Solo
Octavia
Octavia
cacakawaii888
Octavia
Level 55
Champion Stats
0W - 2L
1,301 SR
Queue Stats
10W - 11L
1,530 Elo+
Solo
Tyra
Tyra
mclovinn_013
Tyra
Level 180
Champion Stats
520W - 474L
1,595 SR
Queue Stats
754W - 726L
1,605 Elo+
Party 1
Team Averages
Level 132
1,526 SR
1,580 Elo+

VS

Team Averages
Level 333
1,610 SR
1,572 Elo+
Vora
Vora
Dawsman
Vora
Level 176
Champion Stats
10W - 10L
1,631 SR
Queue Stats
268W - 238L
1,623 Elo+
Party 2
Jenos
Jenos
PsYlWaR
Jenos
Level 938
Champion Stats
22W - 19L
1,605 SR
Queue Stats
339W - 334L
1,614 Elo+
Party 2
Pip
Pip
RightOnQue
Pip
Level 85
Champion Stats
3W - 1L
1,602 SR
Queue Stats
181W - 194L
1,586 Elo+
Party 2
Willo
Willo
VOICECRIRE
Willo
Level 163
Champion Stats
17W - 8L
1,585 SR
Queue Stats
163W - 179L
1,426 Elo+
Solo
Barik
Barik
gotdestroyed
Barik
Level 304
Champion Stats
71W - 53L
1,629 SR
Queue Stats
313W - 306L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Fraganson
Willo
32
0 / 10 / 4
1,186
148
15,748
2,933
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

26
2 / 7 / 2
1,457
182
17,802
31,102
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
Thnvs
Ying
45
0 / 6 / 7
1,558
195
18,276
27,277
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Octavia
29
3 / 8 / 2
1,666
208
32,301
33,133
15,525
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

25
4 / 6 / 2
1,495
187
22,386
23,046
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Dawsman
Vora
60
15 / 1 / 6
2,612
327
47,492
32,905
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
PsYlWaR
Jenos
59
2 / 1 / 18
2,265
283
11,685
15,006
3,794
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
5 / 2 / 14
2,125
266
24,790
15,430
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Willo
51
4 / 2 / 7
1,902
238
17,825
18,178
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
2 / 3 / 5
2,279
285
15,699
24,994
37,969
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
5m 6s
26
Kill Participation
78
9
Kills
28
37
Deaths
9
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vora
Dawsman
Vora
15
1
6
18
L
Willo
Fraganson
Willo
0
10
4
0.2
L
2
7
2
0.43
W
Jenos
PsYlWaR
Jenos
2
1
18
11
W
5
2
14
6
L
Ying
Thnvs
Ying
0
6
7
0.58
W
Willo
4
2
7
3.75
L
Octavia
3
8
2
0.5
W
2
3
5
1.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,513
Damage
117,491
117,491
Taken
106,513
15,525
Shielding
41,763
51,962
Healing
76,486
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Dawsman
Vora
47,492
34,883
0
6,572
32,905
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
Fraganson
Willo
15,748
8,894
0
0
2,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,802
16,302
0
5,759
31,102
0

Level 1

Level 1

W
Jenos
PsYlWaR
Jenos
11,685
10,166
38,343
10,096
15,006
3,794
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,790
22,247
7,021
7,528
15,430
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
Thnvs
Ying
18,276
17,776
25,738
14,372
27,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
17,825
10,475
0
4,759
18,178
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
32,301
28,901
0
5,793
33,133
15,525
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
15,699
15,699
0
2,167
24,994
37,969
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
22,386
14,740
0
300
23,046
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role