Player Matchup
VS
Match Stats
Wind's Embrace
Agility
Heal for 80 every 1s while Agility is active.
Level 4
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Memento
Weapon
Increase your maximum Ammo by 5.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 16%.
Level 4
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Burning Oath
Kindle Soul
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Level 4
Inner Fire
Kindle Soul
Generate 2 Ammo after Healing an ally with Kindle Soul.
Level 2
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Level 3
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5
Crag
Impasse
Heal for 750 after activating Impasse.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1
Divine Right
Grace
Gain 10% Movement Speed for 3s after using Grace.
Level 2
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Shining Topaz
Valor
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.
Level 4
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Level 4
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 2s.
Level 2
Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5
Glyph of Siphoning
Armor
Gain a 200-Health Shield after getting an Elimination.
Level 2
Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5
Winddancer
Protection
Increase the Movement Speed of your Protection target by 10% for 2s.
Level 1
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5
New Resolve
Mark of Fate
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Level 2
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.