Player Matchup

Vora
Vora
AkiiNyaa
Vora
Level 8
Champion Stats
5W - 7L
1,388 SR
Queue Stats
31W - 34L
1,390 Elo+
Solo
Lex
Lex
anthonykrilin
Lex
Level 4
Champion Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,232 Elo+
Solo
Maeve
Maeve
hanaxkojima
Maeve
Level 32
Champion Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Koga
Koga
josesaez09
Koga
Level 29
Champion Stats
6W - 3L
1,500 SR
Queue Stats
17W - 10L
1,661 Elo+
Solo
Io
Io
mrsdiamandis
Io
Level 30
Champion Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Team Averages
Level 21
1,478 SR
1,457 Elo+

VS

Team Averages
Level 14
1,579 SR
1,478 Elo+
Zhin
Zhin
Natanxd34
Zhin
Level 1
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Evie
Evie
RyZeTiktok-_-
Evie
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,559 Elo+
Solo
Rei
Rei
SaylorSwift
Rei
Level 28
Champion Stats
0W - 1L
1,662 SR
Queue Stats
9W - 7L
1,547 Elo+
Solo
Corvus
Corvus
SkyELiteVMP
Corvus
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,401 Elo+
Solo
Khan
Khan
pmaskovic
Khan
Level 7
Champion Stats
1W - 2L
1,736 SR
Queue Stats
3W - 9L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
7
8 / 5 / 3
2,547
509
20,431
19,615
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

3
3 / 2 / 12
2,538
508
10,969
17,446
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

8
9 / 1 / 5
2,672
534
31,684
21,471
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

42
14 / 5 / 8
3,125
625
62,480
25,458
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

7
6 / 2 / 18
2,770
554
34,884
11,495
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-21

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
1
3 / 10 / 0
2,531
506
21,091
36,090
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

17
0 / 10 / 6
2,400
480
18,368
31,502
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

35
8 / 5 / 4
3,040
608
24,199
26,957
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Corvus
21
4 / 10 / 4
2,495
499
17,245
26,178
2,810
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Khan
4
0 / 5 / 5
2,345
469
14,582
39,721
6,022

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
86
Kill Participation
34
40
Kills
15
15
Deaths
40
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vora
8
5
3
1.9
L
Zhin
3
10
0
0.3
L
0
10
6
0.3
L
8
5
4
2
L
Corvus
4
10
4
0.6
W
3
2
12
4.5
W
9
1
5
11.5
W
14
5
8
3.6
W
6
2
18
7.5
L
Khan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,448
Damage
95,485
95,485
Taken
160,448
0
Shielding
8,832
62,804
Healing
66,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
20,431
15,785
0
5,002
19,615
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
21,091
12,870
0
0
36,090
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,368
15,008
720
2,485
31,502
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,199
22,449
24,963
11,542
26,957
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
17,245
13,012
17,983
194
26,178
2,810
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
10,969
10,969
1,320
5,892
17,446
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
31,684
27,417
315
9,481
21,471
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
62,480
48,016
868
11,141
25,458
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,884
32,984
20,893
7,892
11,495
0
L
Khan
14,582
14,090
2,916
5,689
39,721
6,022

Damage Done by Role

Damage Taken by Role