Player Matchup

Viktor
Viktor
FoundSpoon22647
Viktor
Level 40
Champion Stats
0W - 3L
1,279 SR
Queue Stats
2W - 9L
1,230 Elo+
Solo
Drogoz
Drogoz
MEECHEESON999
Drogoz
Level 249
Champion Stats
126W - 151L
1,522 SR
Queue Stats
293W - 337L
1,429 Elo+
Solo
Ying
Ying
ManualChemical0
Ying
Level 205
Champion Stats
11W - 19L
1,397 SR
Queue Stats
87W - 110L
1,359 Elo+
Solo
Vatu
Vatu
MrShangoYT
Vatu
Level 16
Champion Stats
0W - 2L
1,722 SR
Queue Stats
15W - 12L
1,749 Elo+
Solo
Inara
Inara
WeedyTortise
Inara
Level 20
Champion Stats
3W - 1L
1,774 SR
Queue Stats
10W - 22L
1,425 Elo+
Solo
Team Averages
Level 106
1,539 SR
1,438 Elo+

VS

Team Averages
Level 45
1,471 SR
1,471 Elo+
Lex
Lex
B3astkill3r114
Lex
Level 43
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,514 Elo+
Solo
Yagorath
Yagorath
LegacyLion78541
Yagorath
Level 41
Champion Stats
4W - 6L
1,410 SR
Queue Stats
21W - 18L
1,570 Elo+
Solo
Jenos
Jenos
RedneckCamo07
Jenos
Level 101
Champion Stats
1W - 1L
1,537 SR
Queue Stats
18W - 28L
1,375 Elo+
Solo
VII
VII
Xxdaredevil2447
VII
Level 27
Champion Stats
2W - 0L
1,272 SR
Queue Stats
3W - 5L
1,216 Elo+
Solo
Ying
Ying
litt1epeeman
Ying
Level 11
Champion Stats
7W - 1L
1,638 SR
Queue Stats
7W - 1L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
4 / 9 / 4
1,832
204
53,107
34,210
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

34
5 / 7 / 2
1,796
200
66,346
26,024
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

57
2 / 11 / 2
1,174
130
8,412
32,985
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

5
2 / 9 / 1
1,437
160
26,901
24,296
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

15
1 / 7 / 2
1,431
159
14,973
45,512
26,728
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
15 / 2 / 9
4,035
448
39,403
21,124
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Yagorath
28
11 / 0 / 15
2,785
309
41,855
61,267
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 20%.

Level 4

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

28
2 / 8 / 13
2,468
274
18,126
36,741
3,430
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

17
7 / 4 / 8
2,367
263
30,850
22,379
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

7
8 / 1 / 14
2,588
288
32,793
28,228
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 27s
Objective Time
8m 43s
25
Kill Participation
102
14
Kills
43
43
Deaths
15
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
15
2
9
9.75
L
4
9
4
0.67
W
Yagorath
11
0
15
18.5
L
5
7
2
0.86
L
2
11
2
0.27
L
2
9
1
0.28
W
2
8
13
1.06
L
1
7
2
0.29
W
7
4
8
2.75
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,739
Damage
163,027
163,027
Taken
169,739
26,728
Shielding
3,430
36,746
Healing
132,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,403
38,803
300
5,992
21,124
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
53,107
31,257
0
6,296
34,210
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Yagorath
41,855
23,203
0
34,105
61,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
66,346
66,346
0
2,211
26,024
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
8,412
7,912
10,860
5,234
32,985
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
26,901
19,600
0
2,568
24,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,126
18,126
26,544
5,549
36,741
3,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
14,973
13,036
0
9,577
45,512
26,728

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
30,850
29,870
0
3,629
22,379
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
32,793
26,967
35,607
21,015
28,228
0

Damage Done by Role

Damage Taken by Role