Player Matchup

Jenos
Jenos
Pandakitkat3
Jenos
Level 109
Champion Stats
10W - 7L
1,599 SR
Queue Stats
86W - 76L
1,544 Elo+
Party 1
Bomb King
Bomb King
RustyTheFrogMan
Bomb King
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,579 Elo+
Solo
Terminus
Terminus
SNAGGLEZ88
Terminus
Level 137
Champion Stats
0W - 1L
1,500 SR
Queue Stats
131W - 131L
1,561 Elo+
Party 1
Ying
Ying
SkreaminEagle87
Ying
Level 86
Champion Stats
2W - 1L
1,811 SR
Queue Stats
124W - 132L
1,522 Elo+
Party 1
Grover
Grover
Thugnificent860
Grover
Level 44
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo
Team Averages
Level 87
1,582 SR
1,495 Elo+

VS

Team Averages
Level 153
1,478 SR
1,531 Elo+
Barik
Barik
Been in yo Wife
Barik
Level 74
Champion Stats
4W - 8L
1,333 SR
Queue Stats
104W - 93L
1,536 Elo+
Solo
Vora
Vora
Bunkerja
Vora
Level 230
Champion Stats
289W - 248L
1,548 SR
Queue Stats
1,039W - 952L
1,529 Elo+
Solo
Kinessa
Kinessa
KnightnDawn
Kinessa
Level 196
Champion Stats
5W - 11L
1,290 SR
Queue Stats
214W - 169L
1,553 Elo+
Party 2
Ying
Ying
Levee2
Ying
Level 68
Champion Stats
13W - 18L
1,550 SR
Queue Stats
152W - 159L
1,495 Elo+
Party 2
Koga
Koga
TotPower
Koga
Level 198
Champion Stats
50W - 29L
1,671 SR
Queue Stats
247W - 225L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
2 / 31 / 17
4,186
190
29,145
103,703
1,560
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
RustyTheFrogMan
Bomb King
56
4 / 30 / 8
2,731
124
20,267
93,219
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Terminus
SNAGGLEZ88
Terminus
31
18 / 23 / 5
5,584
254
73,916
171,113
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

21
13 / 25 / 15
5,566
253
95,963
101,621
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

24
6 / 26 / 20
4,778
217
51,214
121,443
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
10 / 10 / 26
7,125
324
47,276
78,874
58,049
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
50
33 / 7 / 43
5,540
252
150,043
49,309
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kinessa
KnightnDawn
Kinessa
59
42 / 6 / 35
5,827
265
166,263
35,380
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 16 Ammo.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Ying
Levee2
Ying
33
21 / 10 / 60
5,260
239
93,268
47,243
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Koga
48
34 / 10 / 35
5,089
231
134,249
59,699
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 47s
Objective Time
8m 30s
108
Kill Participation
339
43
Kills
140
135
Deaths
43
65
Assists
199
Player
Kills
Deaths
Assists
KDA
W
10
10
26
2.3
W
Vora
33
7
43
7.79
W
Kinessa
KnightnDawn
Kinessa
42
6
35
9.92
W
Ying
Levee2
Ying
21
10
60
5.1
L
2
31
17
0.34
L
Bomb King
RustyTheFrogMan
Bomb King
4
30
8
0.27
L
Terminus
SNAGGLEZ88
Terminus
18
23
5
0.89
L
13
25
15
0.82
L
6
26
20
0.62
W
Koga
34
10
35
5.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

270,505
Damage
591,099
591,099
Taken
270,505
1,560
Shielding
58,049
234,676
Healing
165,710
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,276
47,276
60
26,648
78,874
58,049

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

W
Vora
150,043
95,105
0
21,344
49,309
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Kinessa
KnightnDawn
Kinessa
166,263
164,863
3,722
14,023
35,380
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Levee2
Ying
93,268
57,253
56,721
24,071
47,243
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
29,145
22,666
49,613
19,295
103,703
1,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Bomb King
RustyTheFrogMan
Bomb King
20,267
13,261
0
953
93,219
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
SNAGGLEZ88
Terminus
73,916
58,461
0
31,292
171,113
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
95,963
46,611
38,031
26,860
101,621
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,214
42,034
39,690
28,942
121,443
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
134,249
123,771
270
18,851
59,699
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role