Player Matchup

Atlas
Atlas
Gold II
Buckey1k
Atlas
Gold II
Level 142
Champion Stats
148W - 168L
1,619 SR
Queue Stats
499W - 463L
1,512 Elo+
Solo
Tiberius
Tiberius
Qualifying
angellobopo20
Tiberius
Qualifying
Level 531
Champion Stats
1W - 1L
1,679 SR
Queue Stats
10W - 11L
1,461 Elo+
Solo
Kasumi
Kasumi
Qualifying
flixdz
Kasumi
Qualifying
Level 42
Champion Stats
0W - 1L
1,662 SR
Queue Stats
2W - 6L
1,403 Elo+
Solo
Azaan
Azaan
Qualifying
luisytpro6
Azaan
Qualifying
Level 144
Champion Stats
12W - 18L
1,591 SR
Queue Stats
38W - 44L
1,445 Elo+
Party 1
Lillith
Lillith
Qualifying
tinkiqa
Lillith
Qualifying
Level 159
Champion Stats
9W - 10L
1,777 SR
Queue Stats
41W - 41L
1,457 Elo+
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 204
1,666 SR
1,456 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 295
1,506 SR
1,514 Elo+
Fernando
Fernando
Bronze I
Sandmen15
Fernando
Bronze I
Level 31
Champion Stats
2W - 2L
1,457 SR
Queue Stats
18W - 14L
1,492 Elo+
Party 2
Barik
Barik
Gold V
VergessenerHD
Barik
Gold V
Level 56
Champion Stats
3W - 7L
1,583 SR
Queue Stats
20W - 30L
1,464 Elo+
Party 2
Ying
Ying
Gold IV
bearroo
Ying
Gold IV
Level 65
Champion Stats
11W - 6L
1,601 SR
Queue Stats
22W - 23L
1,446 Elo+
Solo
Cassie
Cassie
Platinum I
iMishiev
Cassie
Platinum I
Level 963
Champion Stats
4W - 3L
1,568 SR
Queue Stats
105W - 85L
1,642 Elo+
Solo
Koga
Koga
Platinum II
xRedMenace
Koga
Platinum II
Level 358
Champion Stats
2W - 8L
1,323 SR
Queue Stats
115W - 109L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Buckey1k
Atlas
53
2 / 8 / 7
2,399
218
39,500
113,306
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
angellobopo20
Tiberius
60
12 / 8 / 4
2,761
251
65,189
31,901
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Kasumi
flixdz
Kasumi
43
3 / 10 / 4
737
67
23,804
28,733
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Azaan
51
3 / 9 / 6
3,957
360
42,340
118,801
71,388
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.8s.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Lillith
tinkiqa
Lillith
58
2 / 5 / 8
3,831
348
54,809
33,547
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
TorvaldWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Sandmen15
Fernando
19
6 / 4 / 6
2,656
241
36,407
68,321
46,283
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

33
5 / 5 / 10
3,249
295
53,393
63,162
51,218
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
bearroo
Ying
46
6 / 2 / 21
3,397
309
49,333
21,100
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Cassie
iMishiev
Cassie
59
10 / 5 / 16
3,304
300
116,501
31,591
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

57
13 / 6 / 9
2,984
271
70,654
41,468
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
7m 43s
51
Kill Participation
102
22
Kills
40
40
Deaths
22
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Atlas
Buckey1k
Atlas
2
8
7
0.69
W
Fernando
Sandmen15
Fernando
6
4
6
2.25
W
5
5
10
2
L
Tiberius
angellobopo20
Tiberius
12
8
4
1.75
W
Ying
bearroo
Ying
6
2
21
8.25
L
Kasumi
flixdz
Kasumi
3
10
4
0.5
W
Cassie
iMishiev
Cassie
10
5
16
3.6
L
Azaan
3
9
6
0.67
L
Lillith
tinkiqa
Lillith
2
5
8
1.2
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,642
Damage
326,288
326,288
Taken
225,642
71,388
Shielding
97,501
126,347
Healing
152,654
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Buckey1k
Atlas
39,500
39,500
0
10,546
113,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Sandmen15
Fernando
36,407
22,874
0
14,758
68,321
46,283

Level 1

W
53,393
53,393
0
7,063
63,162
51,218

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
angellobopo20
Tiberius
65,189
49,832
0
4,333
31,901
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Ying
bearroo
Ying
49,333
24,304
99,810
16,860
21,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
flixdz
Kasumi
23,804
19,074
0
4,022
28,733
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Cassie
iMishiev
Cassie
116,501
100,978
1,088
5,320
31,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Azaan
42,340
29,439
0
15,126
118,801
71,388
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lillith
tinkiqa
Lillith
54,809
10,546
91,852
468
33,547
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
70,654
69,007
0
7,755
41,468
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role