Player Matchup

Khan
Khan
DaBossDragon502
Khan
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Inara
Inara
ElBuduWeros
Inara
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,272 Elo+
Solo
Koga
Koga
Fridaythe13th56
Koga
Level 9
Champion Stats
4W - 3L
1,452 SR
Queue Stats
4W - 5L
1,235 Elo+
Solo
Cassie
Cassie
Rogertron1
Cassie
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Lillith
Lillith
pookiebear123
Lillith
Level 19
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,588 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,419 Elo+

VS

Team Averages
Level 21
1,449 SR
1,498 Elo+
Skye
Skye
Deathscythe3874
Skye
Level 15
Champion Stats
1W - 2L
1,421 SR
Queue Stats
4W - 20L
1,609 Elo+
Party 1
Azaan
Azaan
KingCarty25
Azaan
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 26L
1,424 Elo+
Party 1
Jenos
Jenos
Nepalihoni007
Jenos
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,620 Elo+
Solo
Imani
Imani
PRINCE_NEXT_14
Imani
Level 15
Champion Stats
0W - 3L
1,432 SR
Queue Stats
5W - 21L
1,609 Elo+
Party 1
Vora
Vora
anyaxhh
Vora
Level 12
Champion Stats
28W - 68L
1,391 SR
Queue Stats
30W - 75L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
13 / 3 / 19
4,156
594
36,060
30,589
11,764
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

9
7 / 3 / 17
3,527
504
27,774
28,393
10,376
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

8
14 / 5 / 19
4,285
612
62,330
22,440
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
Rogertron1
Cassie
16
6 / 3 / 16
3,448
493
38,352
15,367
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Lillith
11
11 / 4 / 15
3,622
517
24,905
24,005
750
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
8 / 12 / 2
4,249
607
40,472
42,818
0
Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

23
0 / 12 / 3
3,183
455
22,530
68,162
12,596
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

44
4 / 7 / 3
3,550
507
33,951
31,826
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

8
2 / 5 / 0
2,630
376
10,687
7,149
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Vora
anyaxhh
Vora
7
2 / 18 / 1
2,910
416
13,154
39,466
0

Match Insights

Player Kills, Deaths, and Assists

11m 12s
Objective Time
4m 21s
137
Kill Participation
25
51
Kills
16
18
Deaths
54
86
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
3
19
7.5
L
8
12
2
0.75
W
7
3
17
5.17
W
14
5
19
4.7
L
0
12
3
0.13
L
4
7
3
0.79
L
2
5
0
0.4
W
Cassie
Rogertron1
Cassie
6
3
16
4.67
L
Vora
anyaxhh
Vora
2
18
1
0.14
W
Lillith
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,421
Damage
120,794
120,794
Taken
189,421
22,890
Shielding
12,596
52,046
Healing
54,254
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,060
31,563
1,866
10,373
30,589
11,764
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
40,472
27,717
0
10,401
42,818
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,774
26,416
0
11,449
28,393
10,376

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
62,330
57,277
1,815
7,829
22,440
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,530
18,790
0
6,584
68,162
12,596
L
33,951
23,492
19,645
15,775
31,826
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
10,687
7,393
0
1,115
7,149
0
W
Cassie
Rogertron1
Cassie
38,352
34,959
1,020
5,645
15,367
0

Level 1

Level 1

L
Vora
anyaxhh
Vora
13,154
6,110
0
734
39,466
0
W
Lillith
24,905
17,136
11,163
886
24,005
750
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role