Player Matchup

Barik
Barik
ANJOSARO
Barik
Level 64
Champion Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,490 Elo+
Solo
Moji
Moji
CeballoJuan07
Moji
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,328 Elo+
Solo
Lex
Lex
FddChisus_ar
Lex
Level 23
Champion Stats
1W - 4L
1,695 SR
Queue Stats
41W - 45L
1,316 Elo+
Solo
Viktor
Viktor
OnlyViktorPaps
Viktor
Level 106
Champion Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,646 Elo+
Solo
Kinessa
Kinessa
yuricharnobay
Kinessa
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 46
1,539 SR
1,456 Elo+

VS

Team Averages
Level 139
1,537 SR
1,449 Elo+
Koga
Koga
CHARLOTTEBONNEY
Koga
Level 30
Champion Stats
4W - 5L
1,463 SR
Queue Stats
62W - 88L
1,360 Elo+
Solo
Fernando
Fernando
Davox35
Fernando
Level 67
Champion Stats
3W - 2L
1,421 SR
Queue Stats
288W - 264L
1,458 Elo+
Solo
Ying
Ying
Miguelhzw
Ying
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Saati
Saati
SanJhon
Saati
Level 67
Champion Stats
13W - 6L
1,844 SR
Queue Stats
88W - 95L
1,429 Elo+
Solo
Lex
Lex
kenkill47
Lex
Level 503
Champion Stats
26W - 37L
1,454 SR
Queue Stats
428W - 433L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
ANJOSARO
Barik
30
2 / 9 / 7
1,667
152
22,481
42,405
15,158
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

12
0 / 11 / 3
1,181
107
2,718
34,486
7,370

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

31
3 / 9 / 7
1,831
166
26,630
26,421
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

49
13 / 6 / 3
2,399
218
61,496
33,593
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Kinessa
14
1 / 10 / 4
1,369
124
21,965
23,065
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
3 / 8 / 5
2,497
227
11,838
22,502
0
Fernando
Davox35
Fernando
47
9 / 2 / 10
3,108
283
34,114
42,157
33,642
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
41
2 / 4 / 19
2,862
260
14,228
26,292
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
SanJhon
Saati
52
7 / 2 / 9
2,714
247
37,265
12,308
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

53
24 / 3 / 5
4,325
393
62,525
32,031
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 23s
Objective Time
8m 48s
43
Kill Participation
93
19
Kills
45
45
Deaths
19
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Barik
ANJOSARO
Barik
2
9
7
0.61
W
3
8
5
0.69
L
0
11
3
0.14
W
Fernando
Davox35
Fernando
9
2
10
7
L
3
9
7
0.72
W
Ying
2
4
19
2.88
L
13
6
3
2.42
W
Saati
SanJhon
Saati
7
2
9
5.75
W
24
3
5
8.83
L
Kinessa
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,290
Damage
159,970
159,970
Taken
135,290
22,528
Shielding
33,642
31,540
Healing
71,067
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
ANJOSARO
Barik
22,481
22,481
0
8,607
42,405
15,158

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
11,838
11,838
0
1,951
22,502
0
L
2,718
2,718
348
6,438
34,486
7,370
W
Fernando
Davox35
Fernando
34,114
23,233
0
10,598
42,157
33,642

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
26,630
25,430
1,080
2,912
26,421
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
14,228
14,228
35,590
14,354
26,292
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
61,496
44,242
0
11,573
33,593
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Saati
SanJhon
Saati
37,265
33,031
840
3,320
12,308
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
62,525
59,202
0
4,414
32,031
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
21,965
20,440
0
582
23,065
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role