Player Matchup

Ying
Ying
Dcschiggi
Ying
Level 23
Champion Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,437 Elo+
Party 1
Grover
Grover
LilKati
Grover
Level 130
Champion Stats
8W - 12L
1,586 SR
Queue Stats
356W - 353L
1,461 Elo+
Solo
Fernando
Fernando
Navxta
Fernando
Level 152
Champion Stats
6W - 11L
1,436 SR
Queue Stats
278W - 285L
1,509 Elo+
Party 1
Ruckus
Ruckus
Reisender_Sparta
Ruckus
Level 59
Champion Stats
0W - 1L
1,558 SR
Queue Stats
75W - 69L
1,521 Elo+
Party 1
Tiberius
Tiberius
TaHaTuk
Tiberius
Level 45
Champion Stats
7W - 4L
1,666 SR
Queue Stats
80W - 87L
1,490 Elo+
Solo
Team Averages
Level 82
1,549 SR
1,484 Elo+

VS

Team Averages
Level 142
1,476 SR
1,466 Elo+
Maeve
Maeve
JxckDizzy101
Maeve
Level 158
Champion Stats
21W - 25L
1,428 SR
Queue Stats
264W - 255L
1,491 Elo+
Solo
Vora
Vora
MagnaCartus
Vora
Level 59
Champion Stats
3W - 4L
1,297 SR
Queue Stats
132W - 124L
1,526 Elo+
Party 2
Barik
Barik
Seloks
Barik
Level 58
Champion Stats
2W - 1L
1,655 SR
Queue Stats
35W - 37L
1,375 Elo+
Party 2
Viktor
Viktor
TinksSays
Viktor
Level 385
Champion Stats
1W - 2L
1,500 SR
Queue Stats
237W - 240L
1,508 Elo+
Solo
VII
VII
Your_Demon_Kid
VII
Level 49
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
18
1 / 10 / 10
2,460
189
12,542
40,741
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grover
LilKati
Grover
43
10 / 6 / 14
3,387
261
40,399
39,487
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Navxta
Fernando
52
6 / 6 / 6
3,167
244
28,527
99,551
61,058
Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
14 / 7 / 6
3,141
242
42,503
57,967
37,800
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

Tiberius
TaHaTuk
Tiberius
14
6 / 10 / 6
2,720
209
47,846
43,467
1,800
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
17 / 6 / 9
3,419
263
69,128
31,694
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

40
10 / 8 / 12
3,010
232
76,871
40,812
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
Seloks
Barik
35
4 / 4 / 14
3,300
254
55,724
48,806
110,914
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Viktor
TinksSays
Viktor
58
3 / 7 / 9
2,460
189
46,233
25,874
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

44
5 / 12 / 7
1,174
90
33,257
24,631
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 47s
Objective Time
4m 46s
79
Kill Participation
90
37
Kills
39
39
Deaths
37
42
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ying
1
10
10
0.6
W
17
6
9
3.58
L
Grover
LilKati
Grover
10
6
14
2.83
W
10
8
12
2
L
Fernando
Navxta
Fernando
6
6
6
1.5
L
14
7
6
2.43
W
Barik
Seloks
Barik
4
4
14
2.75
L
Tiberius
TaHaTuk
Tiberius
6
10
6
0.9
W
Viktor
TinksSays
Viktor
3
7
9
1.07
W
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,817
Damage
281,213
281,213
Taken
171,817
100,658
Shielding
110,914
150,194
Healing
71,348
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
12,542
9,192
32,093
7,463
40,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
69,128
64,494
0
19,179
31,694
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
LilKati
Grover
40,399
33,297
73,913
21,208
39,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
76,871
54,584
0
14,574
40,812
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Fernando
Navxta
Fernando
28,527
21,827
0
3,904
99,551
61,058
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
42,503
34,095
568
5,001
57,967
37,800
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Barik
Seloks
Barik
55,724
55,724
0
28,769
48,806
110,914

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Tiberius
TaHaTuk
Tiberius
47,846
31,026
0
6,044
43,467
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
TinksSays
Viktor
46,233
23,586
0
7,062
25,874
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,257
32,207
0
1,764
24,631
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role