Player Matchup

Terminus
Terminus
Silver V
Coooxinha
Terminus
Silver V
Level 27
Champion Stats
1W - 0L
1,274 SR
Queue Stats
30W - 31L
1,322 Elo+
Party 1
Skye
Skye
Bronze III
Huarachigamer
Skye
Bronze III
Level 999
Champion Stats
145W - 116L
1,573 SR
Queue Stats
924W - 951L
1,250 Elo+
Solo
Seris
Seris
Bronze I
ITZ Henry 5668
Seris
Bronze I
Level 47
Champion Stats
1W - 1L
1,727 SR
Queue Stats
26W - 26L
1,165 Elo+
Party 1
Fernando
Fernando
Bronze IV
Marco791
Fernando
Bronze IV
Level 241
Champion Stats
1W - 3L
1,374 SR
Queue Stats
36W - 50L
1,240 Elo+
Solo
Barik
Barik
Bronze I
Thrashar85
Barik
Bronze I
Level 999
Champion Stats
44W - 53L
1,530 SR
Queue Stats
188W - 213L
1,337 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 463
1,495 SR
1,263 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 435
1,397 SR
1,234 Elo+
Grover
Grover
Bronze V
BroadJoey474377
Grover
Bronze V
Level 26
Champion Stats
0W - 6L
1,161 SR
Queue Stats
13W - 24L
1,112 Elo+
Party 3
Dredge
Dredge
Silver III
DarrelXP
Dredge
Silver III
Level 959
Champion Stats
17W - 15L
1,561 SR
Queue Stats
418W - 415L
1,399 Elo+
Party 2
Inara
Inara
Bronze II
Markusdeganis
Inara
Bronze II
Level 999
Champion Stats
82W - 97L
1,498 SR
Queue Stats
547W - 625L
1,287 Elo+
Party 2
Kasumi
Kasumi
Bronze V
foreign nabz
Kasumi
Bronze V
Level 39
Champion Stats
2W - 6L
1,201 SR
Queue Stats
7W - 19L
943 Elo+
Party 3
Khan
Khan
Silver IV
llKPllDROGO
Khan
Silver IV
Level 152
Champion Stats
26W - 44L
1,563 SR
Queue Stats
246W - 273L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Coooxinha
Terminus
19
8 / 12 / 14
3,994
285
58,650
107,151
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
29 / 8 / 11
4,684
335
135,089
54,341
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

41
7 / 12 / 23
3,852
275
59,899
47,054
2,400
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
Marco791
Fernando
59
4 / 11 / 13
2,828
202
39,907
64,241
27,983
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Barik
55
9 / 11 / 16
3,860
276
64,843
77,682
65,651
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
GrohkTyra
Team 1 Score

4

VS

Team 2 Score

2

Bans
KogaNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
6 / 16 / 20
3,378
241
42,315
68,578
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Dredge
DarrelXP
Dredge
60
19 / 10 / 12
3,911
279
125,580
42,402
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
4 / 10 / 18
3,185
228
46,766
104,163
15,317
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Kasumi
42
16 / 10 / 14
3,488
249
77,381
52,262
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

46
12 / 11 / 14
3,237
231
58,427
90,983
35,456
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 0s
Objective Time
9m 1s
134
Kill Participation
135
57
Kills
57
54
Deaths
57
77
Assists
78
Player
Kills
Deaths
Assists
KDA
L
6
16
20
1
W
Terminus
Coooxinha
Terminus
8
12
14
1.25
L
Dredge
DarrelXP
Dredge
19
10
12
2.5
W
29
8
11
4.31
W
7
12
23
1.54
W
Fernando
Marco791
Fernando
4
11
13
0.95
L
4
10
18
1.3
W
Barik
9
11
16
1.55
L
Kasumi
16
10
14
2.3
L
12
11
14
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,388
Damage
350,469
350,469
Taken
358,388
96,034
Shielding
50,773
142,673
Healing
158,334
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,315
38,349
65,155
26,666
68,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Terminus
Coooxinha
Terminus
58,650
38,511
0
24,398
107,151
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Dredge
DarrelXP
Dredge
125,580
87,172
300
4,026
42,402
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
135,089
86,399
0
26,487
54,341
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
59,899
47,709
48,782
17,503
47,054
2,400

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Marco791
Fernando
39,907
29,611
0
6,583
64,241
27,983
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
46,766
29,334
0
14,056
104,163
15,317
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Barik
64,843
64,843
0
18,920
77,682
65,651
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
77,381
54,066
120
11,912
52,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
58,427
48,485
12,614
23,485
90,983
35,456
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role