Player Matchup

Viktor
Viktor
Ambar_467
Viktor
Level 68
Champion Stats
40W - 23L
1,538 SR
Queue Stats
41W - 29L
1,604 Elo+
Party 2
Inara
Inara
StonerWormm
Inara
Level 136
Champion Stats
24W - 11L
1,566 SR
Queue Stats
100W - 83L
1,567 Elo+
Party 3
Kasumi
Kasumi
UneducatxdThot
Kasumi
Level 465
Champion Stats
2W - 2L
1,844 SR
Queue Stats
153W - 150L
1,573 Elo+
Party 3
Rei
Rei
WaffleC0c
Rei
Level 362
Champion Stats
30W - 26L
1,549 SR
Queue Stats
170W - 171L
1,522 Elo+
Party 2
Ying
Ying
someunusedname
Ying
Level 999
Champion Stats
5W - 0L
1,777 SR
Queue Stats
34W - 31L
1,544 Elo+
Solo
Team Averages
Level 406
1,655 SR
1,562 Elo+

VS

Team Averages
Level 409
1,448 SR
1,581 Elo+
Ying
Ying
Caspa25
Ying
Level 377
Champion Stats
2W - 2L
1,514 SR
Queue Stats
68W - 66L
1,678 Elo+
Solo
Octavia
Octavia
RavioliEX
Octavia
Level 690
Champion Stats
2W - 1L
1,445 SR
Queue Stats
68W - 78L
1,591 Elo+
Party 1
Tyra
Tyra
VakarianSR-1
Tyra
Level 40
Champion Stats
0W - 1L
1,344 SR
Queue Stats
6W - 10L
1,509 Elo+
Party 1
Grohk
Grohk
greensilo
Grohk
Level 493
Champion Stats
11W - 8L
1,299 SR
Queue Stats
323W - 305L
1,574 Elo+
Solo
Fernando
Fernando
x400 Degrees
Fernando
Level 446
Champion Stats
1W - 1L
1,641 SR
Queue Stats
136W - 119L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Ambar_467
Viktor
19
6 / 7 / 6
5,649
514
89,294
49,272
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

30
0 / 4 / 8
6,325
575
62,012
160,814
32,960
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

50
12 / 7 / 1
5,357
487
78,523
48,424
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

53
3 / 5 / 8
5,938
540
39,385
53,417
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
2 / 8 / 13
5,466
497
97,678
77,973
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Caspa25
Ying
59
2 / 1 / 22
5,494
499
31,435
38,780
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
RavioliEX
Octavia
60
9 / 7 / 8
5,345
486
89,374
58,560
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

47
9 / 10 / 10
6,104
555
73,200
72,609
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Grohk
greensilo
Grohk
57
5 / 2 / 17
5,589
508
103,948
71,056
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
x400 Degrees
Fernando
57
6 / 3 / 5
6,295
572
91,943
125,887
90,942
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17m 5s
Objective Time
12m 38s
59
Kill Participation
93
23
Kills
31
31
Deaths
23
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Viktor
Ambar_467
Viktor
6
7
6
1.29
L
Ying
Caspa25
Ying
2
1
22
13
L
Octavia
RavioliEX
Octavia
9
7
8
1.86
W
0
4
8
1
W
12
7
1
1.79
L
9
10
10
1.4
W
3
5
8
1.4
L
Grohk
greensilo
Grohk
5
2
17
6.75
W
2
8
13
1.06
L
Fernando
x400 Degrees
Fernando
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,892
Damage
389,900
389,900
Taken
366,892
32,960
Shielding
90,942
291,011
Healing
301,048
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
Ambar_467
Viktor
89,294
60,428
375
10,731
49,272
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
Caspa25
Ying
31,435
31,435
155,139
23,801
38,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Octavia
RavioliEX
Octavia
89,374
73,060
0
1,849
58,560
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

W
62,012
32,482
0
0
160,814
32,960
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
78,523
62,618
0
8,881
48,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
73,200
50,432
0
5,094
72,609
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
39,385
37,605
138,099
27,349
53,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Grohk
greensilo
Grohk
103,948
40,998
73,969
41,196
71,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

W
97,678
36,007
68,937
36,639
77,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
x400 Degrees
Fernando
91,943
62,327
0
0
125,887
90,942

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role