Player Matchup

Khan
Khan
Masters
EyWp
Khan
Masters
Level 665
Champion Stats
34W - 25L
1,751 SR
Queue Stats
711W - 641L
1,678 Elo+
Solo
Inara
Inara
Platinum III
FireIllusion
Inara
Platinum III
Level 738
Champion Stats
57W - 60L
1,693 SR
Queue Stats
621W - 540L
1,636 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum III
HorizonGER
Mal'Damba
Platinum III
Level 230
Champion Stats
3W - 4L
1,612 SR
Queue Stats
21W - 27L
1,522 Elo+
Party 2
Buck
Buck
Platinum I
LordGert
Buck
Platinum I
Level 999
Champion Stats
3W - 2L
1,755 SR
Queue Stats
209W - 191L
1,648 Elo+
Solo
Sha Lin
Sha Lin
Diamond IV
ТИШИНАААААААААА
Sha Lin
Diamond IV
Level 240
Champion Stats
0W - 4L
1,291 SR
Queue Stats
194W - 167L
1,684 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 574
1,620 SR
1,634 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 673
1,649 SR
1,632 Elo+
Corvus
Corvus
Platinum I
InvomLAK
Corvus
Platinum I
Level 245
Champion Stats
6W - 5L
1,666 SR
Queue Stats
593W - 584L
1,609 Elo+
Solo
Imani
Imani
Diamond I
LexieHere
Imani
Diamond I
Level 999
Champion Stats
28W - 20L
1,682 SR
Queue Stats
1,029W - 986L
1,659 Elo+
Party 1
Barik
Barik
Platinum IV
MrsJero
Barik
Platinum IV
Level 999
Champion Stats
30W - 34L
1,645 SR
Queue Stats
865W - 854L
1,591 Elo+
Solo
Androxus
Androxus
Diamond III
barø
Androxus
Diamond III
Level 412
Champion Stats
71W - 53L
1,730 SR
Queue Stats
640W - 622L
1,619 Elo+
Party 1
Atlas
Atlas
Diamond IV
mosabTamimi
Atlas
Diamond IV
Level 712
Champion Stats
22W - 35L
1,519 SR
Queue Stats
606W - 551L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
EyWp
Khan
59
10 / 8 / 7
3,589
256
72,301
117,808
46,240
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

47
3 / 10 / 8
3,435
245
65,729
117,783
13,180
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
HorizonGER
Mal'Damba
53
0 / 13 / 8
3,025
216
9,014
46,126
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Buck
52
9 / 12 / 5
3,266
233
59,690
64,445
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

55
6 / 10 / 6
3,213
230
95,240
59,211
0
Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.2s.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
TerminusVatu
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
InvomLAK
Corvus
60
1 / 4 / 34
3,560
254
21,373
23,186
560
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Imani
LexieHere
Imani
57
13 / 4 / 20
4,243
303
131,243
44,888
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
MrsJero
Barik
57
8 / 6 / 18
3,255
233
74,335
67,272
45,440
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
barø
Androxus
51
25 / 8 / 13
3,603
257
110,197
57,408
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
6 / 6 / 15
2,694
192
68,225
109,220
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 47s
Objective Time
6m 8s
62
Kill Participation
153
28
Kills
53
53
Deaths
28
34
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Khan
EyWp
Khan
10
8
7
1.69
L
3
10
8
0.7
L
Mal'Damba
HorizonGER
Mal'Damba
0
13
8
0.31
W
Corvus
InvomLAK
Corvus
1
4
34
4.5
W
Imani
LexieHere
Imani
13
4
20
5.75
L
Buck
9
12
5
0.96
W
Barik
MrsJero
Barik
8
6
18
2.83
W
Androxus
barø
Androxus
25
8
13
3.94
W
6
6
15
2.25
L
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,974
Damage
405,373
405,373
Taken
301,974
59,420
Shielding
46,000
235,162
Healing
182,437
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
EyWp
Khan
72,301
68,140
13,402
37,422
117,808
46,240

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,729
54,007
0
22,065
117,783
13,180
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
HorizonGER
Mal'Damba
9,014
3,783
122,046
16,148
46,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
InvomLAK
Corvus
21,373
15,594
151,319
9,692
23,186
560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Imani
LexieHere
Imani
131,243
56,323
0
3,710
44,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Buck
59,690
48,811
0
19,702
64,445
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
MrsJero
Barik
74,335
74,335
0
10,886
67,272
45,440
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
Androxus
barø
Androxus
110,197
91,301
0
6,165
57,408
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
68,225
68,225
0
665
109,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
95,240
86,468
0
4,377
59,211
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role