Player Matchup

Rei
Rei
Gold II
FaR-_eS1-
Rei
Gold II
Level 78
Champion Stats
3W - 8L
1,547 SR
Queue Stats
9W - 10L
1,481 Elo+
Party 2
Fernando
Fernando
Bronze III
OblivionDawn
Fernando
Bronze III
Level 84
Champion Stats
2W - 3L
1,709 SR
Queue Stats
12W - 18L
1,470 Elo+
Solo
Dredge
Dredge
Gold IV
TwinmillVI
Dredge
Gold IV
Level 703
Champion Stats
14W - 8L
1,734 SR
Queue Stats
264W - 228L
1,593 Elo+
Solo
Skye
Skye
Silver IV
X_GOLD_X4
Skye
Silver IV
Level 63
Champion Stats
1W - 1L
1,874 SR
Queue Stats
17W - 22L
1,407 Elo+
Party 2
Lian
Lian
Gold IV
av-koraa
Lian
Gold IV
Level 41
Champion Stats
4W - 4L
1,707 SR
Queue Stats
23W - 28L
1,411 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 194
1,714 SR
1,472 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 222
1,697 SR
1,474 Elo+
Nyx
Nyx
Platinum IV
Halmouch
Nyx
Platinum IV
Level 266
Champion Stats
9W - 5L
1,894 SR
Queue Stats
124W - 107L
1,521 Elo+
Solo
Viktor
Viktor
Silver I
Shiverhawk
Viktor
Silver I
Level 192
Champion Stats
26W - 18L
1,687 SR
Queue Stats
58W - 45L
1,482 Elo+
Solo
Jenos
Jenos
Silver IV
Tyranoustag508
Jenos
Silver IV
Level 127
Champion Stats
1W - 1L
1,627 SR
Queue Stats
16W - 17L
1,416 Elo+
Party 1
Kasumi
Kasumi
Gold I
fescobalt
Kasumi
Gold I
Level 448
Champion Stats
93W - 69L
1,701 SR
Queue Stats
514W - 473L
1,513 Elo+
Solo
Inara
Inara
Silver III
twistedelbow
Inara
Silver III
Level 79
Champion Stats
4W - 1L
1,578 SR
Queue Stats
18W - 17L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 8 / 31
4,055
239
22,661
44,963
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
OblivionDawn
Fernando
44
3 / 9 / 17
4,184
246
58,401
149,538
135,582
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
TwinmillVI
Dredge
59
9 / 9 / 14
3,683
217
88,897
49,791
5,441
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Skye
51
15 / 12 / 8
3,474
204
64,352
56,980
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Lian
32
18 / 13 / 7
3,719
219
89,080
44,774
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
ZhinWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
Betty la BombaKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 13 / 12
3,481
205
82,232
79,190
58,491
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 200

Level 1

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 40%.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Viktor
Shiverhawk
Viktor
41
10 / 7 / 15
3,747
220
95,500
44,788
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 75%.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

44
7 / 8 / 16
5,048
297
41,662
48,187
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kasumi
fescobalt
Kasumi
55
26 / 11 / 4
4,123
243
71,886
42,085
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

45
4 / 8 / 13
3,897
229
54,766
109,141
54,231
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 13s
Objective Time
8m 2s
124
Kill Participation
111
47
Kills
51
51
Deaths
47
77
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
8
31
2.19
W
4
13
12
0.77
L
Fernando
OblivionDawn
Fernando
3
9
17
1.28
W
Viktor
Shiverhawk
Viktor
10
7
15
2.5
L
Dredge
TwinmillVI
Dredge
9
9
14
1.78
W
7
8
16
1.88
L
Skye
15
12
8
1.58
L
Lian
18
13
7
1.65
W
Kasumi
fescobalt
Kasumi
26
11
4
2.55
W
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,391
Damage
346,046
346,046
Taken
323,391
141,023
Shielding
112,722
200,714
Healing
168,825
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,661
21,919
142,945
26,077
44,963
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
82,232
32,449
0
2,806
79,190
58,491
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

L
Fernando
OblivionDawn
Fernando
58,401
43,402
0
7,143
149,538
135,582
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Viktor
Shiverhawk
Viktor
95,500
60,941
0
10,485
44,788
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Dredge
TwinmillVI
Dredge
88,897
54,435
0
10,118
49,791
5,441
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
41,662
25,665
104,625
28,672
48,187
0

Level 1

Level 2

Level 1

Level 2

L
Skye
64,352
44,819
0
12,988
56,980
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
89,080
83,850
0
1,443
44,774
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
fescobalt
Kasumi
71,886
50,146
0
10,906
42,085
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,766
40,049
0
11,331
109,141
54,231

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role