Player Matchup

Seris
Seris
DaanBenschop007
Seris
Level 511
Champion Stats
12W - 3L
1,635 SR
Queue Stats
127W - 102L
1,623 Elo+
Party 1
Koga
Koga
DaanootjePWR
Koga
Level 999
Champion Stats
4W - 2L
1,767 SR
Queue Stats
494W - 207L
1,734 Elo+
Party 1
Saati
Saati
FOTINMAN
Saati
Level 82
Champion Stats
6W - 1L
1,669 SR
Queue Stats
10W - 9L
1,604 Elo+
Solo
Fernando
Fernando
HalloTschau
Fernando
Level 999
Champion Stats
46W - 39L
1,710 SR
Queue Stats
217W - 214L
1,650 Elo+
Party 1
Octavia
Octavia
Kaleeston
Octavia
Level 999
Champion Stats
31W - 15L
1,865 SR
Queue Stats
1,413W - 627L
1,736 Elo+
Party 1
Team Averages
Level 718
1,729 SR
1,669 Elo+

VS

Team Averages
Level 446
1,569 SR
1,565 Elo+
Imani
Imani
El potito5716
Imani
Level 52
Champion Stats
0W - 1L
1,356 SR
Queue Stats
28W - 33L
1,489 Elo+
Party 2
Seris
Seris
OBU PUNISHER
Seris
Level 108
Champion Stats
15W - 19L
1,518 SR
Queue Stats
130W - 125L
1,578 Elo+
Party 2
Moji
Moji
Portos18
Moji
Level 657
Champion Stats
36W - 40L
1,574 SR
Queue Stats
553W - 540L
1,586 Elo+
Party 2
Fernando
Fernando
TPS TaxiSoul
Fernando
Level 999
Champion Stats
99W - 71L
1,659 SR
Queue Stats
1,024W - 1,000L
1,576 Elo+
Party 2
Dredge
Dredge
TPS Whiter
Dredge
Level 414
Champion Stats
91W - 49L
1,739 SR
Queue Stats
265W - 269L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 0 / 19
3,372
375
36,603
26,685
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

60
17 / 5 / 9
3,157
351
94,231
52,100
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Saati
FOTINMAN
Saati
36
4 / 8 / 8
2,603
289
36,660
36,288
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
HalloTschau
Fernando
59
7 / 4 / 7
3,041
338
57,151
73,906
49,175
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
Kaleeston
Octavia
60
6 / 4 / 11
2,645
294
61,130
31,848
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 10 / 5
1,828
203
47,529
41,133
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

57
4 / 8 / 6
2,008
223
39,124
46,041
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Moji
59
2 / 7 / 9
2,050
228
19,281
42,444
26,548

Level 5

Level 4

Level 4

Level 1

Level 1

Level 1

Fernando
TPS TaxiSoul
Fernando
60
4 / 7 / 5
2,512
279
73,717
108,577
54,294
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
TPS Whiter
Dredge
59
5 / 8 / 3
1,719
191
41,176
47,580
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
2m 47s
93
Kill Participation
49
39
Kills
21
21
Deaths
40
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
19
14.5
W
17
5
9
4.3
L
6
10
5
0.85
W
Saati
FOTINMAN
Saati
4
8
8
1
W
Fernando
HalloTschau
Fernando
7
4
7
2.63
W
Octavia
Kaleeston
Octavia
6
4
11
2.88
L
4
8
6
0.88
L
Moji
2
7
9
0.93
L
Fernando
TPS TaxiSoul
Fernando
4
7
5
0.93
L
Dredge
TPS Whiter
Dredge
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,775
Damage
220,827
220,827
Taken
285,775
49,175
Shielding
80,842
145,267
Healing
170,130
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,603
30,017
102,568
22,843
26,685
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
94,231
82,120
0
8,018
52,100
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,529
22,292
0
3,689
41,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Saati
FOTINMAN
Saati
36,660
28,441
2,145
3,009
36,288
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
HalloTschau
Fernando
57,151
22,597
0
1,273
73,906
49,175
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Octavia
Kaleeston
Octavia
61,130
56,171
0
5,411
31,848
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
39,124
32,351
43,928
13,434
46,041
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
19,281
19,281
69,805
15,988
42,444
26,548
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
TPS TaxiSoul
Fernando
73,717
45,284
0
7,312
108,577
54,294
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
TPS Whiter
Dredge
41,176
11,942
0
15,974
47,580
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role