Player Matchup

VII
VII
Locbek
VII
Level 114
Champion Stats
12W - 14L
1,433 SR
Queue Stats
176W - 165L
1,467 Elo+
Solo
Lian
Lian
Shaymin02
Lian
Level 252
Champion Stats
35W - 30L
1,583 SR
Queue Stats
88W - 77L
1,550 Elo+
Party 2
Jenos
Jenos
TomBarboza
Jenos
Level 313
Champion Stats
37W - 37L
1,508 SR
Queue Stats
580W - 543L
1,421 Elo+
Solo
Raum
Raum
gabgu_100
Raum
Level 51
Champion Stats
5W - 7L
1,190 SR
Queue Stats
68W - 69L
1,442 Elo+
Solo
Saati
Saati
iSnover
Saati
Level 252
Champion Stats
51W - 43L
1,568 SR
Queue Stats
88W - 77L
1,550 Elo+
Party 2
Team Averages
Level 196
1,456 SR
1,486 Elo+

VS

Team Averages
Level 87
1,550 SR
1,449 Elo+
Fernando
Fernando
DarkWarlock2132
Fernando
Level 95
Champion Stats
6W - 6L
1,741 SR
Queue Stats
74W - 68L
1,562 Elo+
Solo
Evie
Evie
DrPlague_666
Evie
Level 80
Champion Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,386 Elo+
Solo
Zhin
Zhin
Ghotmane
Zhin
Level 77
Champion Stats
14W - 18L
1,485 SR
Queue Stats
163W - 172L
1,399 Elo+
Party 1
Tiberius
Tiberius
Nankruck09
Tiberius
Level 103
Champion Stats
124W - 93L
1,531 SR
Queue Stats
447W - 429L
1,471 Elo+
Party 1
Seris
Seris
WervinStonedPot
Seris
Level 82
Champion Stats
46W - 49L
1,495 SR
Queue Stats
318W - 322L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Locbek
VII
27
6 / 16 / 7
2,585
162
27,679
46,166
0
Lian
41
19 / 5 / 24
3,941
246
100,294
54,460
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
60
11 / 9 / 20
1,620
101
29,523
37,380
10,260
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
44
7 / 8 / 28
4,377
274
99,549
192,497
8,305
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Saati
iSnover
Saati
47
24 / 11 / 16
3,852
241
106,008
51,522
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
48
7 / 12 / 16
5,037
315
85,961
148,140
136,759
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

36
6 / 18 / 5
3,223
201
30,091
47,218
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Zhin
36
6 / 12 / 9
3,527
220
70,045
53,721
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Tiberius
Nankruck09
Tiberius
41
27 / 14 / 8
5,208
326
154,217
58,396
5,155
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

27
3 / 11 / 26
4,272
267
41,711
55,578
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
11m 25s
162
Kill Participation
113
67
Kills
49
49
Deaths
67
95
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fernando
7
12
16
1.25
L
6
18
5
0.47
L
Zhin
6
12
9
0.88
W
VII
Locbek
VII
6
16
7
0.59
L
Tiberius
Nankruck09
Tiberius
27
14
8
2.21
W
Lian
19
5
24
6.2
W
Jenos
11
9
20
2.33
L
3
11
26
1.45
W
Raum
7
8
28
2.63
W
Saati
iSnover
Saati
24
11
16
2.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,053
Damage
382,025
382,025
Taken
363,053
18,565
Shielding
141,914
121,946
Healing
159,658
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
85,961
41,605
0
8,319
148,140
136,759
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,091
27,811
538
5,155
47,218
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Zhin
70,045
59,215
0
9,176
53,721
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
VII
Locbek
VII
27,679
19,119
0
2,610
46,166
0
L
Tiberius
Nankruck09
Tiberius
154,217
102,958
0
5,890
58,396
5,155

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Lian
100,294
99,551
0
8,510
54,460
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Jenos
29,523
16,324
68,319
13,148
37,380
10,260
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
41,711
31,865
99,711
30,869
55,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Raum
99,549
75,087
0
27,888
192,497
8,305
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

W
Saati
iSnover
Saati
106,008
84,981
0
1,471
51,522
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role