Player Matchup

Io
Io
BadExample69
Io
Level 171
Champion Stats
22W - 9L
1,611 SR
Queue Stats
413W - 403L
1,518 Elo+
Solo
Ying
Ying
EvilFoforito
Ying
Level 136
Champion Stats
17W - 7L
1,614 SR
Queue Stats
401W - 388L
1,509 Elo+
Solo
Rei
Rei
JoeDard
Rei
Level 479
Champion Stats
592W - 515L
1,658 SR
Queue Stats
1,086W - 1,044L
1,563 Elo+
Solo
Octavia
Octavia
RustyTheFrogMan
Octavia
Level 59
Champion Stats
2W - 0L
1,500 SR
Queue Stats
37W - 51L
1,534 Elo+
Solo
Seris
Seris
TAGSNATCH3R
Seris
Level 999
Champion Stats
3W - 2L
1,484 SR
Queue Stats
43W - 47L
1,534 Elo+
Solo
Team Averages
Level 369
1,573 SR
1,532 Elo+

VS

Team Averages
Level 231
1,560 SR
1,450 Elo+
Seris
Seris
Anime is trash2
Seris
Level 41
Champion Stats
8W - 6L
1,486 SR
Queue Stats
37W - 42L
1,391 Elo+
Party 1
Makoa
Makoa
AnimeHunter5869
Makoa
Level 9
Champion Stats
13W - 10L
1,581 SR
Queue Stats
63W - 53L
1,547 Elo+
Party 1
Dredge
Dredge
Animeisgarbage3
Dredge
Level 44
Champion Stats
3W - 2L
1,724 SR
Queue Stats
124W - 122L
1,455 Elo+
Party 1
Ying
Ying
Lordcomand32ajb
Ying
Level 999
Champion Stats
183W - 167L
1,508 SR
Queue Stats
967W - 978L
1,502 Elo+
Solo
Vora
Vora
Mutantsoul647
Vora
Level 61
Champion Stats
0W - 1L
1,500 SR
Queue Stats
87W - 98L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 10 / 19
3,659
229
56,870
77,664
820
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

52
18 / 6 / 18
4,272
267
82,705
59,395
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Rei
50
10 / 9 / 19
3,945
247
58,322
64,858
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

56
14 / 9 / 22
4,259
266
85,545
49,275
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

54
17 / 1 / 29
5,350
334
121,609
44,916
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
0 / 12 / 18
3,160
198
59,159
66,787
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

2
5 / 13 / 6
3,547
222
24,775
174,670
66,511
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

35
15 / 13 / 8
3,508
219
83,419
59,602
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
3 / 12 / 16
3,320
208
63,423
42,106
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

30
12 / 12 / 5
3,237
202
65,332
61,886
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
4m 48s
169
Kill Participation
88
62
Kills
35
35
Deaths
62
107
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
12
18
0.75
L
5
13
6
0.62
L
15
13
8
1.46
W
3
10
19
1.25
W
18
6
18
4.5
W
Rei
10
9
19
2.17
L
3
12
16
0.92
L
12
12
5
1.21
W
14
9
22
2.78
W
17
1
29
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

405,051
Damage
296,108
296,108
Taken
405,051
820
Shielding
66,511
209,593
Healing
205,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,159
46,221
70,935
10,213
66,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
24,775
23,175
0
12,384
174,670
66,511
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
83,419
69,847
0
9,676
59,602
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
56,870
51,954
32,442
23,443
77,664
820
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
82,705
78,732
30,169
18,529
59,395
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Rei
58,322
39,238
41,832
16,322
64,858
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,423
20,386
77,325
13,235
42,106
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
65,332
40,643
0
11,868
61,886
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
85,545
79,857
0
246
49,275
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
121,609
99,916
26,184
20,426
44,916
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role