Player Matchup

Octavia
Octavia
DragonForge6724
Octavia
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ruckus
Ruckus
FastestFool2
Ruckus
Level 65
Champion Stats
0W - 2L
1,699 SR
Queue Stats
2W - 6L
1,469 Elo+
Solo
Ying
Ying
Mewtwo2092
Ying
Level 14
Champion Stats
1W - 1L
1,724 SR
Queue Stats
5W - 3L
1,703 Elo+
Solo
Rei
Rei
YourCrazyX
Rei
Level 320
Champion Stats
0W - 1L
1,655 SR
Queue Stats
22W - 16L
1,584 Elo+
Solo
Koga
Koga
tate_due
Koga
Level 29
Champion Stats
5W - 9L
1,538 SR
Queue Stats
24W - 29L
1,497 Elo+
Solo
Team Averages
Level 88
1,623 SR
1,551 Elo+

VS

Team Averages
Level 441
1,576 SR
1,548 Elo+
Moji
Moji
AutoparlorAGEO
Moji
Level 151
Champion Stats
1W - 0L
1,609 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Vora
Vora
Chwalebny_kiel66
Vora
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Saati
Saati
Garcia_Aneurysm
Saati
Level 884
Champion Stats
27W - 13L
1,614 SR
Queue Stats
96W - 60L
1,617 Elo+
Solo
Skye
Skye
ToraleyFallen
Skye
Level 891
Champion Stats
3W - 3L
1,600 SR
Queue Stats
5W - 4L
1,600 Elo+
Solo
Ruckus
Ruckus
temp-4382412
Ruckus
Level 273
Champion Stats
4W - 2L
1,559 SR
Queue Stats
381W - 240L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
8 / 6 / 9
3,680
526
54,860
34,963
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 80% while using Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ruckus
34
7 / 6 / 9
3,585
512
47,721
58,966
43,471
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

10
1 / 13 / 8
2,590
370
6,660
39,037
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

60
6 / 4 / 13
3,735
534
35,520
27,231
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Koga
13
10 / 11 / 8
3,910
559
69,410
36,575
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

-4

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 3 / 23
3,955
565
9,056
24,129
36,279

Level 3

Level 1

Level 5

Level 1

Level 5

Level 1

5
5 / 11 / 8
3,151
450
26,309
38,863
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
13 / 6 / 14
3,885
555
55,476
34,162
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

56
14 / 8 / 11
3,793
542
49,045
42,927
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
58
6 / 4 / 20
3,860
551
56,886
74,090
62,239
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
79
Kill Participation
116
32
Kills
40
40
Deaths
32
47
Assists
76
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
W
5
11
8
0.82
L
8
6
9
2.08
L
Ruckus
7
6
9
1.92
W
13
6
14
3.33
L
1
13
8
0.38
W
14
8
11
2.44
L
6
4
13
3.13
L
Koga
10
11
8
1.27
W
Ruckus
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,171
Damage
196,772
196,772
Taken
214,171
43,471
Shielding
98,518
86,729
Healing
133,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
9,056
9,056
94,206
17,102
24,129
36,279
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
26,309
26,309
0
958
38,863
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
54,860
50,345
1,863
3,664
34,963
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
47,721
36,789
0
3,694
58,966
43,471
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
55,476
40,300
0
4,778
34,162
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
6,660
6,660
6,450
2,124
39,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
49,045
28,145
659
13,075
42,927
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
35,520
29,287
40,218
15,407
27,231
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Koga
69,410
55,994
1,413
11,896
36,575
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
56,886
47,924
0
2,272
74,090
62,239
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role