Player Matchup

Lillith
Lillith
Atugonza_
Lillith
Level 263
Champion Stats
712W - 705L
1,608 SR
Queue Stats
1,254W - 1,187L
1,607 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Eremeoow
Betty la Bomba
Level 811
Champion Stats
117W - 85L
1,689 SR
Queue Stats
721W - 699L
1,655 Elo+
Solo
Imani
Imani
RunningCarrot
Imani
Level 174
Champion Stats
41W - 26L
1,631 SR
Queue Stats
249W - 209L
1,626 Elo+
Party 1
Khan
Khan
grover_op
Khan
Level 170
Champion Stats
28W - 24L
1,601 SR
Queue Stats
347W - 251L
1,633 Elo+
Party 1
Seris
Seris
wqawdfqwdqd
Seris
Level 269
Champion Stats
66W - 65L
1,652 SR
Queue Stats
421W - 388L
1,664 Elo+
Solo
Team Averages
Level 337
1,636 SR
1,637 Elo+

VS

Team Averages
Level 394
1,637 SR
1,619 Elo+
Vora
Vora
CthuIhu2
Vora
Level 100
Champion Stats
87W - 65L
1,689 SR
Queue Stats
276W - 253L
1,587 Elo+
Party 2
Barik
Barik
Grimlock8570
Barik
Level 999
Champion Stats
24W - 15L
1,705 SR
Queue Stats
873W - 874L
1,660 Elo+
Party 2
Rei
Rei
Mirrrrrra
Rei
Level 133
Champion Stats
80W - 75L
1,606 SR
Queue Stats
396W - 399L
1,560 Elo+
Solo
Lian
Lian
PentatonicJunki
Lian
Level 442
Champion Stats
22W - 24L
1,566 SR
Queue Stats
729W - 617L
1,617 Elo+
Party 2
Grover
Grover
blackrere973
Grover
Level 296
Champion Stats
13W - 11L
1,619 SR
Queue Stats
334W - 311L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Atugonza_
Lillith
21
3 / 8 / 15
4,497
346
59,725
54,580
5,044
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Level 1

Betty la Bomba
Eremeoow
Betty la Bomba
56
10 / 5 / 8
3,386
260
136,097
52,553
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 4%.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

41
6 / 9 / 4
2,911
224
74,960
47,253
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Khan
53
3 / 6 / 9
3,287
253
43,512
163,698
79,443
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

48
0 / 3 / 15
2,822
217
35,183
27,713
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
48
5 / 6 / 15
2,791
215
81,515
53,046
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
5 / 5 / 14
3,794
292
64,061
124,263
133,682
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

24
3 / 4 / 15
3,394
261
34,180
44,540
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
17 / 3 / 10
3,773
290
113,286
52,335
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Grover
51
1 / 4 / 23
3,414
263
52,755
75,293
2,950
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 56s
Objective Time
5m 27s
73
Kill Participation
108
22
Kills
31
31
Deaths
22
51
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Lillith
Atugonza_
Lillith
3
8
15
1.31
W
Vora
5
6
15
2.08
L
Betty la Bomba
Eremeoow
Betty la Bomba
10
5
8
2.8
W
5
5
14
2.4
W
3
4
15
2.63
W
17
3
10
7.33
L
6
9
4
0.89
W
Grover
1
4
23
3.13
L
Khan
3
6
9
1.25
L
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,477
Damage
345,797
345,797
Taken
349,477
84,487
Shielding
136,632
217,577
Healing
280,811
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Atugonza_
Lillith
59,725
23,985
69,070
306
54,580
5,044

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
81,515
63,785
0
10,744
53,046
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Betty la Bomba
Eremeoow
Betty la Bomba
136,097
57,262
0
2,347
52,553
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,061
64,061
0
6,829
124,263
133,682
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
34,180
29,080
105,162
21,164
44,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
113,286
109,619
0
2,683
52,335
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,960
12,849
0
3,415
47,253
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Grover
52,755
42,405
93,868
40,361
75,293
2,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
43,512
38,742
2,476
16,871
163,698
79,443

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,183
26,113
108,322
14,770
27,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role