Player Matchup

Ying
Ying
MauroMB2529
Ying
Level 53
Champion Stats
71W - 54L
1,563 SR
Queue Stats
180W - 179L
1,397 Elo+
Solo
Khan
Khan
SrUzaii
Khan
Level 58
Champion Stats
7W - 7L
1,506 SR
Queue Stats
45W - 48L
1,444 Elo+
Solo
Atlas
Atlas
lucaslopesx
Atlas
Level 63
Champion Stats
7W - 10L
1,458 SR
Queue Stats
136W - 140L
1,425 Elo+
Solo
Tiberius
Tiberius
na_gle25
Tiberius
Level 40
Champion Stats
1W - 3L
1,327 SR
Queue Stats
53W - 81L
1,420 Elo+
Solo
Strix
Strix
xitad0___0
Strix
Level 68
Champion Stats
1W - 1L
1,533 SR
Queue Stats
10W - 13L
1,442 Elo+
Solo
Team Averages
Level 56
1,477 SR
1,426 Elo+

VS

Team Averages
Level 102
1,588 SR
1,389 Elo+
Skye
Skye
DT_kazzy
Skye
Level 61
Champion Stats
1W - 2L
1,864 SR
Queue Stats
35W - 64L
1,375 Elo+
Solo
Vora
Vora
KarasuQuen13
Vora
Level 101
Champion Stats
1W - 2L
1,464 SR
Queue Stats
21W - 21L
1,334 Elo+
Solo
Fernando
Fernando
bblycake
Fernando
Level 49
Champion Stats
5W - 3L
1,709 SR
Queue Stats
107W - 100L
1,381 Elo+
Solo
Jenos
Jenos
jackpenez13
Jenos
Level 70
Champion Stats
13W - 13L
1,565 SR
Queue Stats
490W - 515L
1,441 Elo+
Party 1
Betty la Bomba
Betty la Bomba
medisreter
Betty la Bomba
Level 228
Champion Stats
18W - 10L
1,340 SR
Queue Stats
408W - 409L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
12 / 6 / 15
3,914
326
77,939
51,081
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Khan
SrUzaii
Khan
43
4 / 7 / 9
3,357
280
22,469
86,305
38,492
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

52
4 / 5 / 12
3,234
270
33,751
85,424
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
na_gle25
Tiberius
35
7 / 9 / 6
2,085
174
28,053
30,641
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Strix
51
4 / 9 / 5
1,329
111
24,690
28,617
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
46
9 / 5 / 8
2,193
183
50,188
28,193
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Tactical Reload

Tactical Reload

Weapon

Generate 4 Ammo after getting an Elimination.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

46
14 / 10 / 5
2,718
227
73,125
42,164
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
bblycake
Fernando
37
2 / 6 / 9
2,008
167
41,856
59,918
39,685
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
1 / 5 / 17
2,080
173
23,237
29,051
5,007
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
medisreter
Betty la Bomba
55
9 / 5 / 6
2,322
194
93,662
27,576
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 41s
Objective Time
4m 3s
78
Kill Participation
80
31
Kills
35
36
Deaths
31
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skye
9
5
8
2.6
L
14
10
5
1.65
W
12
6
15
3.25
W
Khan
SrUzaii
Khan
4
7
9
1.21
L
Fernando
bblycake
Fernando
2
6
9
1.08
L
1
5
17
1.9
W
4
5
12
2
L
Betty la Bomba
medisreter
Betty la Bomba
9
5
6
2.4
W
Tiberius
na_gle25
Tiberius
7
9
6
1.11
W
Strix
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,902
Damage
282,068
282,068
Taken
186,902
38,492
Shielding
44,692
139,791
Healing
98,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
50,188
32,787
0
3,191
28,193
0
L
73,125
46,228
0
10,532
42,164
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
77,939
51,834
68,052
32,185
51,081
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
SrUzaii
Khan
22,469
15,725
12,774
17,989
86,305
38,492
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
bblycake
Fernando
41,856
31,036
0
3,261
59,918
39,685
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,237
15,783
61,833
18,127
29,051
5,007
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,751
33,751
0
4,807
85,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
medisreter
Betty la Bomba
93,662
42,209
0
2,042
27,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
na_gle25
Tiberius
28,053
21,433
0
2,613
30,641
0
W
Strix
24,690
23,382
0
1,371
28,617
0

Level 1

Damage Done by Role

Damage Taken by Role