Player Matchup

Fernando
Fernando
Gold V
Ciber42
Fernando
Gold V
Level 752
Champion Stats
4W - 4L
1,796 SR
Queue Stats
45W - 47L
1,501 Elo+
Solo
Ying
Ying
Gold I
Guatonator
Ying
Gold I
Level 390
Champion Stats
1W - 1L
1,422 SR
Queue Stats
32W - 29L
1,556 Elo+
Party 2
Androxus
Androxus
Gold III
LHCZeus
Androxus
Gold III
Level 237
Champion Stats
27W - 26L
1,554 SR
Queue Stats
92W - 84L
1,507 Elo+
Party 2
Tiberius
Tiberius
Platinum II
livro_demitido
Tiberius
Platinum II
Level 377
Champion Stats
4W - 5L
1,611 SR
Queue Stats
469W - 456L
1,616 Elo+
Solo
Terminus
Terminus
Gold II
xanghelox
Terminus
Gold II
Level 872
Champion Stats
22W - 12L
1,703 SR
Queue Stats
282W - 262L
1,522 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 526
1,617 SR
1,540 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 581
1,513 SR
1,567 Elo+
Cassie
Cassie
Platinum I
Lockuser137
Cassie
Platinum I
Level 999
Champion Stats
49W - 62L
1,590 SR
Queue Stats
742W - 702L
1,640 Elo+
Party 1
Koga
Koga
Platinum IV
SerisDePatins
Koga
Platinum IV
Level 63
Champion Stats
5W - 8L
1,582 SR
Queue Stats
170W - 139L
1,639 Elo+
Party 1
Corvus
Corvus
Platinum IV
crisgff
Corvus
Platinum IV
Level 620
Champion Stats
41W - 31L
1,661 SR
Queue Stats
165W - 169L
1,583 Elo+
Party 1
Inara
Inara
Gold III
vi7o-emc
Inara
Gold III
Level 928
Champion Stats
18W - 15L
1,563 SR
Queue Stats
951W - 914L
1,467 Elo+
Solo
Barik
Barik
Qualifying
zLuiizF
Barik
Qualifying
Level 297
Champion Stats
8W - 5L
1,168 SR
Queue Stats
104W - 100L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ciber42
Fernando
55
0 / 6 / 1
1,451
207
14,596
45,407
92,522
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 5 / 0
1,094
156
3,238
18,970
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
LHCZeus
Androxus
50
1 / 5 / 1
1,072
153
23,109
20,991
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 10% of the damage Absorbed by Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Tiberius
49
2 / 3 / 0
1,248
178
34,472
15,695
1,677
Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Terminus
xanghelox
Terminus
58
1 / 7 / 2
1,106
158
17,755
51,731
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
WilloBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
58
3 / 0 / 8
2,010
287
39,312
20,788
0
Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 24%.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 4s.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

39
17 / 1 / 6
2,517
360
59,266
27,608
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Corvus
crisgff
Corvus
50
3 / 1 / 20
2,359
337
11,280
5,681
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Inara
vi7o-emc
Inara
58
3 / 1 / 11
1,908
273
26,136
22,838
2,735
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
zLuiizF
Barik
52
1 / 1 / 13
2,180
311
16,800
16,255
19,825
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

53s
Objective Time
5m 50s
8
Kill Participation
85
4
Kills
27
26
Deaths
4
4
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fernando
Ciber42
Fernando
0
6
1
0.08
L
0
5
0
0
L
Androxus
LHCZeus
Androxus
1
5
1
0.3
W
Cassie
3
0
8
7
W
17
1
6
20
W
Corvus
crisgff
Corvus
3
1
20
13
L
Tiberius
2
3
0
0.67
W
Inara
vi7o-emc
Inara
3
1
11
8.5
L
Terminus
xanghelox
Terminus
1
7
2
0.29
W
Barik
zLuiizF
Barik
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,170
Damage
152,794
152,794
Taken
93,170
94,199
Shielding
22,560
59,882
Healing
81,617
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Ciber42
Fernando
14,596
7,396
0
3,093
45,407
92,522
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
3,238
3,238
37,679
7,119
18,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Androxus
LHCZeus
Androxus
23,109
20,350
0
3,093
20,991
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Cassie
39,312
34,536
0
1,534
20,788
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,266
39,632
0
5,766
27,608
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Corvus
crisgff
Corvus
11,280
8,384
65,127
2,370
5,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
34,472
25,069
0
3,136
15,695
1,677
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
vi7o-emc
Inara
26,136
18,136
0
2,644
22,838
2,735
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
xanghelox
Terminus
17,755
7,242
0
5,762
51,731
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
zLuiizF
Barik
16,800
16,800
0
4,176
16,255
19,825
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role