Player Matchup

Fernando
Fernando
Platinum II
AbrahamXbx
Fernando
Platinum II
Level 268
Champion Stats
6W - 8L
1,513 SR
Queue Stats
251W - 234L
1,577 Elo+
Solo
Ying
Ying
Platinum I
Yellowsun
Ying
Platinum I
Level 976
Champion Stats
264W - 216L
1,725 SR
Queue Stats
728W - 675L
1,626 Elo+
Party 1
Androxus
Androxus
Diamond II
caiosaudades
Androxus
Diamond II
Level 117
Champion Stats
23W - 10L
1,819 SR
Queue Stats
228W - 174L
1,626 Elo+
Party 1
Tiberius
Tiberius
Diamond V
pachequiño
Tiberius
Diamond V
Level 615
Champion Stats
25W - 20L
1,677 SR
Queue Stats
288W - 285L
1,607 Elo+
Party 3
Atlas
Atlas
Diamond IV
pacmedes
Atlas
Diamond IV
Level 999
Champion Stats
4W - 3L
1,598 SR
Queue Stats
141W - 119L
1,645 Elo+
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 595
1,666 SR
1,616 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 648
1,645 SR
1,610 Elo+
Grover
Grover
Platinum I
Gudanzln
Grover
Platinum I
Level 999
Champion Stats
33W - 29L
1,679 SR
Queue Stats
1,051W - 1,000L
1,562 Elo+
Solo
Nyx
Nyx
Platinum II
LeTempsdesFleur
Nyx
Platinum II
Level 65
Champion Stats
0W - 2L
1,500 SR
Queue Stats
105W - 79L
1,606 Elo+
Solo
VII
VII
Diamond III
Wizza
VII
Diamond III
Level 999
Champion Stats
4W - 3L
1,678 SR
Queue Stats
884W - 867L
1,633 Elo+
Party 2
Tyra
Tyra
Diamond III
jogador_nato56
Tyra
Diamond III
Level 999
Champion Stats
53W - 51L
1,631 SR
Queue Stats
1,650W - 1,588L
1,725 Elo+
Party 2
Inara
Inara
Platinum V
kaiqzindelas
Inara
Platinum V
Level 180
Champion Stats
19W - 24L
1,737 SR
Queue Stats
209W - 222L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AbrahamXbx
Fernando
54
5 / 3 / 16
3,586
256
94,245
105,429
94,613
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
60
0 / 0 / 24
3,609
258
5,883
6,865
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
caiosaudades
Androxus
49
11 / 9 / 8
2,882
206
77,499
45,976
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Tiberius
pachequiño
Tiberius
58
13 / 0 / 10
3,385
242
96,902
18,090
3,945
Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Atlas
pacmedes
Atlas
59
12 / 4 / 16
3,240
231
57,187
111,558
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Gudanzln
Grover
60
1 / 9 / 11
3,038
217
27,724
53,907
1,350
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

35
5 / 7 / 6
2,400
171
62,462
59,241
28,305
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

VII
Wizza
VII
60
3 / 11 / 8
2,363
169
57,973
57,031
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
5 / 9 / 8
2,754
197
76,390
66,767
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

48
2 / 5 / 1
2,683
192
63,369
94,770
33,511
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
3m 46s
115
Kill Participation
50
41
Kills
16
16
Deaths
41
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fernando
AbrahamXbx
Fernando
5
3
16
4.33
L
Grover
Gudanzln
Grover
1
9
11
0.72
L
5
7
6
1.14
L
VII
Wizza
VII
3
11
8
0.64
W
Ying
0
0
24
12
W
Androxus
caiosaudades
Androxus
11
9
8
1.67
L
5
9
8
1
L
2
5
1
0.5
W
Tiberius
pachequiño
Tiberius
13
0
10
18
W
Atlas
pacmedes
Atlas
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,716
Damage
287,918
287,918
Taken
331,716
98,558
Shielding
63,166
211,165
Healing
201,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AbrahamXbx
Fernando
94,245
46,055
0
12,828
105,429
94,613
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
Gudanzln
Grover
27,724
20,074
136,568
32,473
53,907
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
62,462
46,492
0
3,782
59,241
28,305

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
VII
Wizza
VII
57,973
50,674
0
5,281
57,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
5,883
5,883
172,527
6,846
6,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Androxus
caiosaudades
Androxus
77,499
55,620
0
1,798
45,976
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
76,390
52,575
0
3,022
66,767
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
63,369
51,059
0
19,974
94,770
33,511
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Tiberius
pachequiño
Tiberius
96,902
64,753
0
3,725
18,090
3,945

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
pacmedes
Atlas
57,187
57,187
0
13,441
111,558
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role