Player Matchup
VS
Match Stats
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Level 1
Bouncing Betty
Explosive Personality
Heal for 90 for each use of Explosive Personality.
Level 3
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 120%.
Level 3
He Could Hide
Hail of Bombs
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Level 3
Controlled Fury
Hail of Bombs
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
Level 1
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 150.
Level 1
Crackle
Healing Totem
Increase the duration of Healing Totem by 0.6000000000000001s.
Level 3
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 3s.
Level 5
Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3
Thunderlord
Weapon
Increase your maximum Ammo by 30%.
Level 3
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Hopeguard
Bulwark
Increase your Healing received by 30% while your Bulwark is active.
Level 5
Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4
Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Vigorous Defense
Bulwark
Heal for 25 every 1s while Bulwark is active.
Level 1
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 18%.
Level 3
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2
Heartless
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 4
Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5
Lifegiver
Protection
Heal the target of your Protection for 75.
Level 1
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 2s.
Level 2
Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1
Royal Decree
Detonate
Increase your Reload Speed by 16% for 3s after using Detonate.
Level 4
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
Tangible
Armor
Increase your maximum Health by 200.
Level 4
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5
Red Room
Trigger Discipline
Increase your Movement Speed by 4% while in Automatic fire mode.
Level 1
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Level 3
Never Look
Armor
Increase your maximum Health by 250.
Level 5
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2
Teleport
Blink
Increase the distance traveled by Blink by 12%.
Level 2
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5
Great Distance
Soar
Increase the duration of Soar by 1.6500000000000001s.
Level 3
Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.