Player Matchup
VS
Match Stats
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 40%.
Level 4
Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
Firing Stance
Iron Sights
Increase your Movement Speed by 20% while using Iron Sights.
Level 2
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Memento
Weapon
Increase your maximum Ammo by 15.
Level 3
Wind's Embrace
Agility
Heal for 60 every 1s while Agility is active.
Level 3
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Level 3
Harsh Training
Armor
Increase your maximum Health by 150.
Level 3
Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.4s.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2
Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1
Sustenance
Armor
Increase your Healing received by 40% while at or below 50% Health.
Level 5
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Level 4
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Level 3
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 12 Ammo every 1s.
Level 2
Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2
Carapace
Shell Shield
Increase the Health of Shell Shield by 400.
Level 2
Lighter Cannonballs
Weapon
Increase your Reload Speed by 14%.
Level 2
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Entrenched
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Level 5
Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2
High Ground
Increase the jump strength of Octavia's Commanding Leap by 15%.
Level 3
Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3
Clean Shots
Reduce your weapon recoil by 40% while using Commanding Leap.
Level 2
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.