Player Matchup

Furia
Furia
Diamond III
AYTUNSMEX
Furia
Diamond III
Level 999
Champion Stats
5W - 3L
1,731 SR
Queue Stats
615W - 602L
1,631 Elo+
Party 3
Androxus
Androxus
Diamond II
Merphη
Androxus
Diamond II
Level 999
Champion Stats
125W - 124L
1,691 SR
Queue Stats
694W - 674L
1,611 Elo+
Solo
Corvus
Corvus
Diamond V
Subzero Bx
Corvus
Diamond V
Level 697
Champion Stats
40W - 22L
1,730 SR
Queue Stats
103W - 83L
1,627 Elo+
Solo
Nyx
Nyx
Diamond II
rogierelflipant
Nyx
Diamond II
Level 561
Champion Stats
41W - 25L
1,553 SR
Queue Stats
918W - 854L
1,647 Elo+
Party 3
Dredge
Dredge
Diamond IV
unkknoown
Dredge
Diamond IV
Level 59
Champion Stats
0W - 1L
1,463 SR
Queue Stats
28W - 21L
1,672 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 663
1,633 SR
1,638 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 488
1,690 SR
1,647 Elo+
Fernando
Fernando
Diamond I
TTVpmewsay
Fernando
Diamond I
Level 429
Champion Stats
64W - 66L
1,716 SR
Queue Stats
703W - 680L
1,677 Elo+
Party 1
Koga
Koga
Diamond IV
Willarilomil
Koga
Diamond IV
Level 68
Champion Stats
13W - 3L
1,821 SR
Queue Stats
55W - 47L
1,701 Elo+
Party 1
VII
VII
Diamond II
vKUHL
VII
Diamond II
Level 733
Champion Stats
5W - 9L
1,573 SR
Queue Stats
495W - 460L
1,619 Elo+
Solo
Ash
Ash
Diamond IV
ÐÆEUX
Ash
Diamond IV
Level 291
Champion Stats
8W - 5L
1,663 SR
Queue Stats
322W - 290L
1,615 Elo+
Party 2
Seris
Seris
Platinum I
Вuffy
Seris
Platinum I
Level 918
Champion Stats
16W - 15L
1,676 SR
Queue Stats
242W - 217L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
AYTUNSMEX
Furia
60
0 / 8 / 8
2,110
211
25,563
40,127
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Androxus
Merphη
Androxus
60
12 / 8 / 2
2,704
270
63,748
56,757
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Corvus
Subzero Bx
Corvus
49
0 / 4 / 13
2,241
224
7,529
18,671
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
4 / 10 / 4
2,678
268
78,666
90,971
24,539
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Dredge
unkknoown
Dredge
26
4 / 5 / 3
2,066
207
37,924
28,665
3,000
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
TalusWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
TTVpmewsay
Fernando
56
8 / 3 / 7
2,654
265
48,001
60,784
43,827
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

29
13 / 5 / 9
2,933
293
66,135
34,321
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

VII
vKUHL
VII
59
9 / 6 / 4
2,387
239
52,609
25,745
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ash
52
5 / 5 / 10
2,596
260
54,622
74,888
28,437
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Seris
Вuffy
Seris
52
0 / 1 / 18
2,952
295
13,824
17,692
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 21s
Objective Time
4m 2s
50
Kill Participation
83
20
Kills
35
35
Deaths
20
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Furia
AYTUNSMEX
Furia
0
8
8
0.5
L
Androxus
Merphη
Androxus
12
8
2
1.63
L
Corvus
Subzero Bx
Corvus
0
4
13
1.63
W
Fernando
TTVpmewsay
Fernando
8
3
7
3.83
W
13
5
9
3.5
L
4
10
4
0.6
L
Dredge
unkknoown
Dredge
4
5
3
1.1
W
VII
vKUHL
VII
9
6
4
1.83
W
Ash
5
5
10
2
W
Seris
Вuffy
Seris
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,430
Damage
235,191
235,191
Taken
213,430
27,539
Shielding
72,264
145,430
Healing
122,940
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
AYTUNSMEX
Furia
25,563
20,883
55,064
8,953
40,127
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
Merphη
Androxus
63,748
52,933
0
1,190
56,757
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
Subzero Bx
Corvus
7,529
7,529
72,046
6,265
18,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
TTVpmewsay
Fernando
48,001
18,618
0
16,205
60,784
43,827
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
66,135
58,959
0
3,782
34,321
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
78,666
44,734
0
0
90,971
24,539
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
unkknoown
Dredge
37,924
17,682
0
1,912
28,665
3,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
vKUHL
VII
52,609
49,340
0
1,608
25,745
0

Level 2

W
Ash
54,622
50,096
0
2,423
74,888
28,437
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Seris
Вuffy
Seris
13,824
10,814
86,498
12,424
17,692
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role