Player Matchup

Fernando
Fernando
Athalia28
Fernando
Level 20
Champion Stats
1W - 0L
1,893 SR
Queue Stats
2W - 1L
1,581 Elo+
Solo
Viktor
Viktor
Kratos-PRsg
Viktor
Level 17
Champion Stats
3W - 2L
1,513 SR
Queue Stats
3W - 3L
1,439 Elo+
Solo
Drogoz
Drogoz
circonio
Drogoz
Level 999
Champion Stats
20W - 16L
1,661 SR
Queue Stats
455W - 449L
1,590 Elo+
Solo
Koga
Koga
quaint-stamen0
Koga
Level 31
Champion Stats
8W - 10L
1,541 SR
Queue Stats
29W - 31L
1,444 Elo+
Solo
Corvus
Corvus
qwertyrules
Corvus
Level 464
Champion Stats
7W - 5L
1,489 SR
Queue Stats
46W - 32L
1,649 Elo+
Solo
Team Averages
Level 306
1,619 SR
1,541 Elo+

VS

Team Averages
Level 86
1,637 SR
1,592 Elo+
Bomb King
Bomb King
EXLPLICITCHRIS
Bomb King
Level 25
Champion Stats
0W - 1L
1,573 SR
Queue Stats
4W - 11L
1,675 Elo+
Solo
Khan
Khan
GyloMan
Khan
Level 34
Champion Stats
2W - 2L
1,553 SR
Queue Stats
12W - 22L
1,509 Elo+
Solo
Ying
Ying
MAKO_DRIPYT
Ying
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,612 Elo+
Solo
Zhin
Zhin
ThibaultL
Zhin
Level 23
Champion Stats
21W - 10L
1,785 SR
Queue Stats
47W - 30L
1,586 Elo+
Solo
VII
VII
tagami-1203
VII
Level 301
Champion Stats
3W - 5L
1,775 SR
Queue Stats
199W - 194L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Athalia28
Fernando
19
4 / 3 / 11
2,620
524
30,536
44,768
48,757
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
8
4 / 6 / 5
2,330
466
20,155
23,612
1,170
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Drogoz
circonio
Drogoz
60
13 / 7 / 5
2,875
575
51,334
22,867
0
Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

19
14 / 2 / 12
3,054
611
42,932
31,332
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Corvus
57
5 / 1 / 17
2,815
563
15,023
10,764
643
Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

4

VS

Team 2 Score

-17

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
EXLPLICITCHRIS
Bomb King
10
0 / 10 / 3
1,535
307
10,948
27,970
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Khan
GyloMan
Khan
13
1 / 7 / 5
2,365
473
21,476
45,454
23,590
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

46
2 / 7 / 7
2,570
514
20,253
28,855
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Zhin
12
9 / 7 / 3
2,867
573
46,733
29,953
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

50
7 / 9 / 4
3,127
625
33,933
27,748
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
90
Kill Participation
41
40
Kills
19
19
Deaths
40
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fernando
Athalia28
Fernando
4
3
11
3.17
L
Bomb King
EXLPLICITCHRIS
Bomb King
0
10
3
0.15
L
Khan
GyloMan
Khan
1
7
5
0.5
W
Viktor
4
6
5
1.08
L
2
7
7
0.79
L
Zhin
9
7
3
1.5
W
Drogoz
circonio
Drogoz
13
7
5
2.21
W
14
2
12
10
W
Corvus
5
1
17
13.5
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,980
Damage
133,343
133,343
Taken
159,980
50,570
Shielding
23,590
85,075
Healing
54,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Athalia28
Fernando
30,536
20,898
0
498
44,768
48,757
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Bomb King
EXLPLICITCHRIS
Bomb King
10,948
3,305
0
1,551
27,970
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
GyloMan
Khan
21,476
17,766
3,535
7,097
45,454
23,590
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Viktor
20,155
13,680
0
5,438
23,612
1,170

Level 1

L
20,253
15,343
18,535
12,955
28,855
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Zhin
46,733
36,871
0
7,549
29,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Drogoz
circonio
Drogoz
51,334
33,420
0
2,036
22,867
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,932
36,280
225
3,361
31,332
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
Corvus
15,023
9,831
65,550
7,967
10,764
643
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
33,933
29,193
0
3,706
27,748
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role