Player Matchup

Barik
Barik
Qualifying
NeMusorkaa
Barik
Qualifying
Level 204
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Moji
Moji
Gold IV
OstolaZ
Moji
Gold IV
Level 41
Champion Stats
21W - 17L
1,608 SR
Queue Stats
78W - 99L
1,431 Elo+
Solo
Raum
Raum
Gold IV
Urke_92
Raum
Gold IV
Level 304
Champion Stats
41W - 40L
1,514 SR
Queue Stats
476W - 496L
1,462 Elo+
Solo
Tyra
Tyra
Gold II
daddySol69
Tyra
Gold II
Level 73
Champion Stats
5W - 3L
1,602 SR
Queue Stats
22W - 23L
1,497 Elo+
Solo
Maeve
Maeve
Qualifying
goldenSamurai
Maeve
Qualifying
Level 220
Champion Stats
1W - 1L
1,221 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 168
1,489 SR
1,478 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 412
1,568 SR
1,535 Elo+
Khan
Khan
Gold V
MaxOrm6
Khan
Gold V
Level 999
Champion Stats
38W - 60L
1,529 SR
Queue Stats
1,373W - 1,341L
1,484 Elo+
Solo
Fernando
Fernando
Gold II
Sxlitario
Fernando
Gold II
Level 140
Champion Stats
66W - 52L
1,687 SR
Queue Stats
334W - 299L
1,602 Elo+
Solo
Kasumi
Kasumi
Platinum II
WitchfyndeWizrd
Kasumi
Platinum II
Level 51
Champion Stats
7W - 14L
1,603 SR
Queue Stats
73W - 64L
1,612 Elo+
Solo
Grover
Grover
Silver I
maximumburger
Grover
Silver I
Level 225
Champion Stats
11W - 19L
1,505 SR
Queue Stats
223W - 223L
1,491 Elo+
Party 1
Dredge
Dredge
Gold IV
prasidha1234
Dredge
Gold IV
Level 645
Champion Stats
16W - 22L
1,518 SR
Queue Stats
417W - 423L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
54
6 / 5 / 28
4,997
312
98,942
71,422
95,318
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Moji
OstolaZ
Moji
30
5 / 11 / 25
4,622
289
32,559
66,420
39,635

Level 3

Level 4

Level 1

Level 5

Level 2

Level 1

Raum
Urke_92
Raum
59
7 / 8 / 29
4,960
310
79,421
167,391
8,995
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

48
21 / 8 / 24
5,754
360
162,208
50,890
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

56
20 / 13 / 15
4,637
290
93,362
46,762
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
WilloMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
KogaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
MaxOrm6
Khan
56
4 / 14 / 17
3,321
208
51,462
140,736
41,098
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
Sxlitario
Fernando
52
4 / 11 / 17
4,377
274
68,294
132,789
157,429
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

16
15 / 16 / 13
3,619
226
95,311
69,949
2,849
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

38
8 / 8 / 27
4,311
269
51,424
65,887
2,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
56
14 / 10 / 11
3,599
225
136,394
57,131
7,030
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17m 36s
Objective Time
9m 11s
180
Kill Participation
130
59
Kills
45
45
Deaths
59
121
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Khan
MaxOrm6
Khan
4
14
17
0.89
W
Barik
6
5
28
4
W
Moji
OstolaZ
Moji
5
11
25
1.59
L
Fernando
Sxlitario
Fernando
4
11
17
1.14
W
Raum
Urke_92
Raum
7
8
29
2.69
L
15
16
13
1.34
W
21
8
24
4.13
W
20
13
15
2.12
L
8
8
27
2.69
L
Dredge
14
10
11
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

466,492
Damage
402,885
402,885
Taken
466,492
143,948
Shielding
210,806
176,514
Healing
253,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
MaxOrm6
Khan
51,462
41,749
5,491
24,868
140,736
41,098

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
98,942
98,942
0
15,011
71,422
95,318
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Moji
OstolaZ
Moji
32,559
32,559
59,737
29,134
66,420
39,635

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Sxlitario
Fernando
68,294
46,240
0
7,936
132,789
157,429
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Raum
Urke_92
Raum
79,421
64,754
30,598
30,022
167,391
8,995

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
95,311
68,393
0
15,270
69,949
2,849
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
162,208
113,203
0
2,115
50,890
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
93,362
79,894
0
9,897
46,762
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
51,424
41,303
143,063
44,122
65,887
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Dredge
136,394
88,849
0
13,023
57,131
7,030
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role