Player Matchup

Terminus
Terminus
CrystalTamer
Terminus
Level 11
Champion Stats
2W - 0L
1,842 SR
Queue Stats
9W - 1L
1,822 Elo+
Solo
Maeve
Maeve
JeyB0ns
Maeve
Level 16
Champion Stats
2W - 2L
1,314 SR
Queue Stats
11W - 16L
1,300 Elo+
Solo
Lex
Lex
LarryCapija09
Lex
Level 13
Champion Stats
2W - 0L
1,515 SR
Queue Stats
5W - 1L
1,761 Elo+
Solo
Octavia
Octavia
VeryBigF
Octavia
Level 24
Champion Stats
9W - 3L
1,537 SR
Queue Stats
19W - 6L
1,748 Elo+
Solo
Moji
Moji
XlVl
Moji
Level 14
Champion Stats
2W - 0L
1,487 SR
Queue Stats
5W - 4L
1,459 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,618 Elo+

VS

Team Averages
Level 16
1,413 SR
1,434 Elo+
Kasumi
Kasumi
TxWs_Purple24
Kasumi
Level 31
Champion Stats
0W - 2L
1,340 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Willo
Willo
admrch
Willo
Level 4
Champion Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Tiberius
Tiberius
cibert130
Tiberius
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,386 Elo+
Solo
Ruckus
Ruckus
dugebuaixiao
Ruckus
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,258 Elo+
Solo
Jenos
Jenos
xmanbooper657
Jenos
Level 8
Champion Stats
0W - 2L
1,225 SR
Queue Stats
2W - 6L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
CrystalTamer
Terminus
8
6 / 3 / 9
2,540
508
24,983
26,226
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Maeve
JeyB0ns
Maeve
6
4 / 2 / 9
2,246
449
19,317
12,911
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

11
12 / 5 / 14
3,183
637
30,707
19,936
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Octavia
VeryBigF
Octavia
11
10 / 2 / 9
2,565
513
34,320
14,989
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Moji
XlVl
Moji
9
8 / 4 / 8
2,370
474
16,312
14,781
11,774

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

-20

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
1 / 7 / 2
2,205
441
9,127
16,998
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Willo
admrch
Willo
3
12 / 10 / 2
3,050
610
33,563
24,543
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Tiberius
cibert130
Tiberius
17
2 / 8 / 4
2,220
444
17,497
22,782
800
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ruckus
8
2 / 7 / 6
2,420
484
24,015
40,534
30,606
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

10
0 / 8 / 1
705
141
4,641
20,782
1,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
32
40
Kills
17
16
Deaths
40
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terminus
CrystalTamer
Terminus
6
3
9
3.5
W
Maeve
JeyB0ns
Maeve
4
2
9
4.25
W
12
5
14
3.8
L
1
7
2
0.29
W
Octavia
VeryBigF
Octavia
10
2
9
7.25
W
Moji
XlVl
Moji
8
4
8
3
L
Willo
admrch
Willo
12
10
2
1.3
L
Tiberius
cibert130
Tiberius
2
8
4
0.5
L
Ruckus
2
7
6
0.71
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,639
Damage
88,843
88,843
Taken
125,639
11,774
Shielding
32,606
40,383
Healing
19,650
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
CrystalTamer
Terminus
24,983
18,875
0
6,709
26,226
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
JeyB0ns
Maeve
19,317
18,917
0
4,471
12,911
0
W
30,707
30,707
0
1,863
19,936
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,127
7,567
0
1,088
16,998
0

Level 2

Level 1

W
Octavia
VeryBigF
Octavia
34,320
30,797
2,690
6,957
14,989
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Moji
XlVl
Moji
16,312
16,312
13,543
4,150
14,781
11,774
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
admrch
Willo
33,563
23,788
0
1,614
24,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
cibert130
Tiberius
17,497
14,047
0
2,358
22,782
800
L
Ruckus
24,015
19,515
0
2,509
40,534
30,606
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
4,641
3,561
8,898
3,183
20,782
1,200

Damage Done by Role

Damage Taken by Role